git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
25 lines
617 B
C
25 lines
617 B
C
// hardcoded sounds, defined in sounds.cfg
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enum
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{
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S_JUMP = 0, S_LAND,
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S_KNIFE,
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S_PISTOL, S_RPISTOL,
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S_SHOTGUN, S_RSHOTGUN,
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S_SUBGUN, S_RSUBGUN,
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S_SNIPER, S_RSNIPER,
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S_ASSAULT, S_RASSAULT,
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S_ITEMAMMO, S_ITEMHEALTH,
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S_ITEMARMOUR, S_ITEMPUP,
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S_NOAMMO, S_PUPOUT,
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S_PAIN1, S_PAIN2, S_PAIN3, S_PAIN4, S_PAIN5, S_PAIN6, //24
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S_DIE1, S_DIE2,
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S_FEXPLODE,
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S_SPLASH1, S_SPLASH2,
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S_GRUNT1, S_GRUNT2, S_RUMBLE,
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S_FLAGDROP, S_FLAGPICKUP, S_FLAGRETURN, S_FLAGSCORE,
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S_GRENADEPULL, S_GRENADETHROW,
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S_RAKIMBO, S_GUNCHANGE, S_GIB, S_HEADSHOT,
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S_NULL
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};
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