save fullscreen var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+3
-1
@@ -86,6 +86,8 @@ void writeinitcfg()
|
||||
FILE *f = openfile(path("config/init.cfg", true), "w");
|
||||
if(!f) return;
|
||||
fprintf(f, "// automatically written on exit, DO NOT MODIFY\n// modify settings in game\n");
|
||||
extern int fullscreen;
|
||||
fprintf(f, "fullscreen %d\n", fullscreen);
|
||||
fprintf(f, "scr_w %d\n", scr_w);
|
||||
fprintf(f, "scr_h %d\n", scr_h);
|
||||
fprintf(f, "colorbits %d\n", colorbits);
|
||||
@@ -438,7 +440,7 @@ int main(int argc, char **argv)
|
||||
}
|
||||
break;
|
||||
case 'd': dedicated = true; break;
|
||||
case 't': fullscreen = 0; break;
|
||||
case 't': fullscreen = atoi(a); break;
|
||||
case 'w': scr_w = atoi(a); break;
|
||||
case 'h': scr_h = atoi(a); break;
|
||||
case 'z': depthbits = atoi(a); break;
|
||||
|
||||
Reference in New Issue
Block a user