delete old log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1,114 +0,0 @@
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Add things that have changed ON THE SVN TRUNK since 1.0 in here, so that when release time comes around,
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it is much easier to record what has changed since it's already recorded here.
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Things not to add: Bugs made during SVN development that were fixed (Since these bugs were not a problem
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in the last release).
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Documentation changes --> Releases are expected to always have new documentation.
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______________________________________________________________________________________________________________
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CLIENT SIDE:
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============
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- Map added: ac_aqueous
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- Map added: ac_gothic
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- Map added: ac_douze
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- Map added: ac_depot_classic
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- Small layout change in ac_desert2
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- Model for the insta-rifle created (see: packages/models/weapons/insta )
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- Enhanced server-browser sorting.
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- Upgraded the HUD/font digits, for easier reading.
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- Updated MS Windows SDL libraries to SDL 1.2.13
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- "fovcompat" command to assist users converting to the new version of AssaultCube.
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- Label screenshots/demos with the date/time.
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- Screenshots are taken in .jpg format instead of .bmp
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- "autoscreenshot" command allows AssaultCube automatically take a screenshot of the scoreboard at the end of
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each match.
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- Option to hide votes.
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- Filter map names in serverbrowser.
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- Variable menu item command (for scripting).
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- Search for player names via the serverbrowser.
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- Official maps now reside in packages/maps/official
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- More detailed information in the serverbrowser.
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- Ask to download different map versions from server.
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- A reminder of your picked vote is now echo'd to you.
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- Option to enable custom player skins in non-team modes only.
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- Map messages now show in the loading screen.
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- "menuselectionbgcolor" allows you to change the background of your menus.
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- Server browser now shows modded servers (those with 'negative' protocols) as mods.
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- "menuinitselection" added for scripters.
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- "scopesensscale" slider added.
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- Added Map-pack integration.
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-
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MAP EDITING:
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============
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- "editmapmsg" command allows easy editing of the map message.
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- A menu to test skymaps.
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- "entstats" will print entity statistics to the console.
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- "showmodelclipping" shows the full clipping of all models in the map.
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- Command "nextclosestent" for selecting the other entity, if some entities overlaps each other
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- Command "closestenttype" allows you to select only a particular type of entity.
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- "nextplayerstart" cycles your HUD through each of the "playerstart" entities. Useful for showing you the direction spawns face, or where they are.
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- Using 1, 2, 3 or 4 when in editmode, while scrolling, allows you to edit the first, second, third or fourth value in the nearest entity.
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- Holding "M" and scrolling moves an entity.
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-
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SERVER SIDE:
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============
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- Configurable voting permissions.
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- Option to allow demos to be written to file (on the server).
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- Advise if needed configuration files are missing.
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- Configurable restrictions to only allow server-provided maps.
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- Extended scoreboard logging.
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- Extended traffic logging.
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- Option to allow only matching mode/map combinations for non-admins.
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- Option to change the identity of logs output.
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- Skip maprot entry if map is not found on server.
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- Write the client AC version to the sever log.
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- Nickname blacklist (or whitelist).
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- Print server and protocol version at startup.
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- New make option for "server_install" with reduced dependencies.
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- An option has been added to specify a file to read the command line arguments from.
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- A new parameter had been added to choose the syslog facility.
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- "skiplines" function added to the maprotation. See the server docs for details.
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-
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BUG FIXES:
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==========
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- Fixes on a few pickup sounds.
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- Work-around for a bug in S3 graphics cards.
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- Fixed character-limit issue in custom-connect menu.
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- Scoreboard crash-fix.
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- Fixed kick, ban & forceteam votes.
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- Scoreboard logging fixed.
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- Protocol "disconnect" bug fixed.
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- Port is displayed in connect message.
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- "curserver" omits DNS query by default, to speed up curserver command.
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- SMG recoil adjusted.
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- Allow admin to re-vote if they had voted before taking admin.
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- Fixed 'spawn with nades' exploit.
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- New players connect to the smaller/weaker team.
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- Scoreboard is forced to be enabled during intermission.
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- Skip maprot entry if map is not found.
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- Serverbrowser tracks selected server.
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- Blacklist fixed.
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- Updated extinfo protocol version to 104 for CSL (Cube Server Lister).
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- Allow changing team when dead (but not spectating).
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- Defuse triggerhappy alias context cleanup.
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- Block connecting to full, passworded servers.
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- Tabs are now allowed in the maprot/serverpwd config files.
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- Ponies mode fixed.
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- Text input field improvements/fixes.
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- Spawns in ac_shine fixed.
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- "editent" command fixed.
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- Fixed crouching on very thin clip entities.
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- GFX quality slider is now independent of the MINLOD variable.
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- OMGponies! mode is now independent of blood variable.
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- Sound quality slider is now independent of maxsoundsatonce variable.
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-
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