Don't show HUD reflection on water surface

For reflectclip > 1 player's HUD reflects on water surface.
It fixes https://github.com/assaultcube/AC/issues/75
This commit is contained in:
aurhat
2014-11-26 20:58:37 +01:00
parent d6f4e8a9a0
commit 2dc74797af
+1 -1
View File
@@ -605,7 +605,7 @@ GLuint reflecttex = 0, refracttex = 0;
int reflectlastsize = 0;
VARP(reflectsize, 6, 8, 10);
VAR(reflectclip, 0, 3, 100);
VAR(reflectclip, 0, 1, 100);
VARP(waterreflect, 0, 1, 1);
VARP(waterrefract, 0, 0, 1);
VAR(reflectscissor, 0, 1, 1);