git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2011-04-14 11:04:50 +00:00
parent 88f504c098
commit 30045cb070
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -369,7 +369,7 @@ setmr = [
tmp_mrem = (*f $arg1 60000)
add2alias mapstartonce [
tmp_svol = $soundvol
add2alias mapstartonce [ if (! (= $soundvol $tmp_svol)) [ soundvol $tmp_svol ] ] // Ensure that soundvol is reset to original setting
add2alias mapstartonce [ if (!= $soundvol $tmp_svol) [ soundvol $tmp_svol ] ] // Ensure that soundvol is reset to original setting
sleep (- (* $minutesremaining 60000) $tmp_mrem) [ gamespeed 100; soundvol $tmp_svol ]
soundvol 0
gamespeed 1000
+1 -1
View File
@@ -696,7 +696,7 @@ void accuracyreset()
{
accuracym[i].hits=accuracym[i].shots=0;
}
conoutf("Accuracy resetted.");
conoutf("Your accuracy has been reset.");
}
COMMAND(accuracyreset,ARG_NONE);
// weapon