*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -56,8 +56,6 @@ VAR(showmap, 0, 0, 1);
|
||||
void drawscope()
|
||||
{
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GREATER, 0.9f);
|
||||
static Texture *scopetex = NULL;
|
||||
if(!scopetex) scopetex = textureload("packages/misc/scope.png");
|
||||
glBindTexture(GL_TEXTURE_2D, scopetex->id);
|
||||
@@ -70,7 +68,6 @@ void drawscope()
|
||||
glTexCoord2i(0, 1); glVertex2i(0, VIRTH);
|
||||
|
||||
glEnd();
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
}
|
||||
|
||||
void drawcrosshair(bool showteamwarning)
|
||||
|
||||
@@ -255,12 +255,12 @@ static struct parttype { int type; float r, g, b; int gr, tex; float sz; } partt
|
||||
{ 0, 0.4f, 0.4f, 0.4f, 2, 0, 0.06f }, // yellow: sparks
|
||||
{ 0, 1.0f, 1.0f, 1.0f, 20, 1, 0.15f }, // grey: small smoke
|
||||
{ 0, 0.2f, 0.2f, 1.0f, 20, 0, 0.08f }, // blue: edit mode entities
|
||||
{ PT_BLOOD, 0.4f, 0.0f, 0.0f, 1, 4, 0.3f }, // red: blood spats
|
||||
{ PT_BLOOD, 0.5f, 0.0f, 0.0f, 1, 4, 0.3f }, // red: blood spats
|
||||
{ 0, 1.0f, 0.1f, 0.1f, 0, 1, 0.2f }, // red: demotrack
|
||||
{ PT_FIREBALL, 1.0f, 0.5f, 0.5f, 0, 2, 7.0f }, // explosion fireball
|
||||
{ PT_SHOTLINE, 1.0f, 1.0f, 0.7f, 0, -1, 0.0f }, // yellow: shotline
|
||||
{ PT_DECAL, 1.0f, 1.0f, 1.0f, 0, 3, 0.1f }, // hole decal
|
||||
{ PT_STAIN, 0.4f, 0.0f, 0.0f, 0, 4, 0.6f }, // red: blood stain
|
||||
{ PT_STAIN, 0.5f, 0.0f, 0.0f, 0, 4, 0.6f }, // red: blood stain
|
||||
{ PT_DECAL, 1.0f, 1.0f, 1.0f, 0, 5, 1.5f }, // scorch decal
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user