docs: mutesound, unmuteallsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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-6
@@ -625,12 +625,6 @@
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</references>
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<value token="B" description="enable reset" minValue="0" maxValue="1" defaultValue="0" />
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</variable>
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<variable name="searchlan">
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<description>
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Determines if the client should search the local network for servers.
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</description>
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<value token="B" description="enable searching in LAN" minValue="0" maxValue="1" defaultValue="0" />
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</variable>
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<variable name="smoothdist">
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<description>
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Determines the valid distance when extrapolating a players position.
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@@ -2095,6 +2089,21 @@
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<argument token="S" description="the sound to play" valueNotes="string, see config/sounds.cfg"/>
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</arguments>
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</command>
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<command name="mutesound">
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<description>Mute a specific game sound.</description>
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<references>
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<identifierReference identifier="unmuteallsounds"/>
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</references>
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<arguments>
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<argument token="N" description="ID of the sound to mute" valueNotes="see config/sounds.cfg, starting at ID 0"/>
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</arguments>
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</command>
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<command name="unmuteallsounds">
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<description>Unmutes all previously muted sounds.</description>
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<references>
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<identifierReference identifier="mutesound"/>
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</references>
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</command>
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<variable name="audiodebug">
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<description>Enables verbose output for debugging purposes.</description>
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<value token="B" description="enable audio debug" minValue="0" maxValue="1" defaultValue="0"/>
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