reduced damagescreenfactor

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-11-08 23:02:14 +00:00
parent 21512e9fd9
commit 55602f8a84
+1 -1
View File
@@ -475,7 +475,7 @@ void drawteamicons(int w, int h)
int damageblendmillis = 0;
VARFP(damagescreen, 0, 0, 1, { if(!damagescreen) damageblendmillis = 0; });
VARP(damagescreenfactor, 1, 20, 100);
VARP(damagescreenfactor, 1, 10, 100);
VARP(damagescreenalpha, 1, 100, 100);
VARP(damagescreenfade, 0, 200, 1000);