let's be realistic about this: the white one is ugly, and the black one, although nice, probably shouldn't be default, so lets just make the original one, the default one, okay? :)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2010-08-15 02:28:05 +00:00
parent 067a811d60
commit 557dbe2dfc
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -5104,7 +5104,7 @@ Output:
<variable name="showmapbackdrop">
<description>change wether to have a see-through map overview (0), or render it on a black backdrop (1) or a combination of both (2)</description>
<value token="B" description="backdrop-style" minValue="0" maxValue="2" defaultValue="2" />
<value token="B" description="backdrop-style" minValue="0" maxValue="2" defaultValue="0" />
</variable>
<variable name="showmapbackdroptransparency">
+1 -1
View File
@@ -394,7 +394,7 @@ vec getradarpos()
return vec(VIRTW-10-VIRTH/28-overlaysize, 10+VIRTH/52, 0);
}
VARP(showmapbackdrop, 0, 2, 2);
VARP(showmapbackdrop, 0, 0, 2);
VARP(showmapbackdroptransparency, 0, 75, 100);
VARP(radarheight, 11, 35, 100);
VAR(showradarvalues, 0, 0, 1); // DEBUG