fix "akimboendaction 2" - bug: 3022579
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1297,7 +1297,7 @@ void checkakimbo()
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}
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case 2:
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{
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if( player1->ammo[GUN_GRENADE] ) player1->weaponswitch(player1->weapons[GUN_GRENADE]);
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if( player1->mag[GUN_GRENADE] ) player1->weaponswitch(player1->weapons[GUN_GRENADE]);
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else
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{
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if( player1->ammo[player1->primary] ) player1->weaponswitch(player1->weapons[player1->primary]);
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