changed nade radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -57,7 +57,7 @@ enum { GUN_KNIFE = 0, GUN_PISTOL, GUN_SHOTGUN, GUN_SUBGUN, GUN_SNIPER, GUN_ASSAU
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#define SGRAYS 21
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#define SGSPREAD 2
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#define EXPDAMRAD 10
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#define EXPDAMRAD 13
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struct guninfo { string modelname; short sound, reload, reloadtime, attackdelay, damage, projspeed, part, spread, recoil, magsize, mdl_kick_rot, mdl_kick_back, recoilincrease, recoilbase, maxrecoil, recoilbackfade, pushfactor; bool isauto; };
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static guninfo guns[NUMGUNS] =
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