changed nade radius

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-10-24 19:42:16 +00:00
parent 5cae784d8a
commit 5b2aa35042
+1 -1
View File
@@ -57,7 +57,7 @@ enum { GUN_KNIFE = 0, GUN_PISTOL, GUN_SHOTGUN, GUN_SUBGUN, GUN_SNIPER, GUN_ASSAU
#define SGRAYS 21
#define SGSPREAD 2
#define EXPDAMRAD 10
#define EXPDAMRAD 13
struct guninfo { string modelname; short sound, reload, reloadtime, attackdelay, damage, projspeed, part, spread, recoil, magsize, mdl_kick_rot, mdl_kick_back, recoilincrease, recoilbase, maxrecoil, recoilbackfade, pushfactor; bool isauto; };
static guninfo guns[NUMGUNS] =