Add a Github-friendly README
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## What is AssaultCube?
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AssaultCube is a **FREE**, multiplayer, first-person shooter game, based on the
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[CUBE engine](http://cubeengine.com/cube.php4).
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Taking place in realistic environments, with fast, arcade gameplay,
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it's addictive and fun!
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With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps
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connection. It's tiny too, weighing in at a lightweight about 50 MB package
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available for Windows, Mac and Linux. On the correct settings, it can even run
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on old hardware (Pentium III and above).
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## Features in a nutshell:
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* It's **FREE**.
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* Source code is available under a zlib-like open source license.
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* Low latency, it can even run across a 56 Kbps connection!
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* Lightweight size, only about 50 MB to download, plus additional maps
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average 20 KB each!
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* With the correct settings, it can run on old hardware
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(Pentium III and above).
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* Officially runs on most major systems (Windows: 2000/XP/Vista/7/8/10, Linux,
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Mac OS X: 10.4+), and maybe even some
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[non-major ones](http://assault.cubers.net/docs/getstarted.html)?
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* Has a built in, in-game map editor to help players create their own maps and
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allows for co-operative editmode in realtime with others!
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* Features a single-player bot system.
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* Supports recording of your game by the "demo" system.
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* Contains many multiplayer game modes, including: Deathmatch, Survivor,
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Capture the Flag, Hunt the Flag, Keep the Flag, Pistol Frenzy, Last Swiss
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Standing & One-Shot One-Kill (plus team versions of these modes).
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* Comes pre-packaged with several dozen different maps!
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## More info:
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Most of this README was directly copied from the
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[AssaultCube Homepage](http://assault.cubers.net/), which should have everything
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you need in relation to AssaultCube.
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## Redistribution:
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You may redistribute AssaultCube in any way the license permits, such as the
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free unmodified distribution of AssaultCube's source and binaries. If you have
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any doubts, you can look at the
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[license](http://assault.cubers.net/docs/license.html).
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