Show flag scores in "death camera" state
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@@ -1026,13 +1026,12 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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}
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if(!hidehudmsgs) hudmsgs.render();
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if(p->state==CS_ALIVE)
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if(p->state == CS_ALIVE || (p->state == CS_DEAD && p->spectatemode == SM_DEATHCAM))
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{
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glLoadIdentity();
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glOrtho(0, VIRTW/2, VIRTH/2, 0, -1, 1);
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if(!hidehudequipment)
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if(p->state == CS_ALIVE && !hidehudequipment)
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{
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pushfont("huddigits");
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draw_textf("%d", HUDPOS_HEALTH + HUDPOS_NUMBERSPACING, 823, p->health);
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