git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2128 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-05-31 01:39:44 +00:00
parent 99ee6e3c4a
commit 7a7fd148e8
2 changed files with 5 additions and 1 deletions
+5 -1
View File
@@ -135,6 +135,10 @@ mapmodel 2 6 0 0 "toca/rack" //109
mapmodel 2 2 0 0 "toca/airconditioner" //110
mapmodel 2 2 0 0 "toca/airconditioner/interior" //111
mapmodel 1 24 0 0 "fence" //112 mind the orientation of fence components (lightning)
mapmodel 1 24 0 0 "fencepost" //113
mapmodel 1 24 0 0 "fencegate_closed"//114
mapmodel 0 0 0 0 "signs/arab" //115
// skybox for this map - check /packages/skymaps/
@@ -337,7 +341,7 @@ texture 0 "./makke/dirt_01.jpg"
texture 0 "./makke/stuck1.jpg"
texture 0 "./noctua/ground/mud01.jpg"
texture 0 "./noctua/ground/pebble01.jpg"
texture 0 "./noctua/ground/ground02.jpg"
texture 0 "./noctua/ground/ground02.jpg"<Harps> SeargeantShithead: was the "other fps" called AssaultCube?
texture 0 "./noctua/ground/ground06.jpg"
//-----rock/stone----------------
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