ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2128 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -135,6 +135,10 @@ mapmodel 2 6 0 0 "toca/rack" //109
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mapmodel 2 2 0 0 "toca/airconditioner" //110
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mapmodel 2 2 0 0 "toca/airconditioner/interior" //111
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mapmodel 1 24 0 0 "fence" //112 mind the orientation of fence components (lightning)
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mapmodel 1 24 0 0 "fencepost" //113
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mapmodel 1 24 0 0 "fencegate_closed"//114
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mapmodel 0 0 0 0 "signs/arab" //115
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// skybox for this map - check /packages/skymaps/
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@@ -337,7 +341,7 @@ texture 0 "./makke/dirt_01.jpg"
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texture 0 "./makke/stuck1.jpg"
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texture 0 "./noctua/ground/mud01.jpg"
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texture 0 "./noctua/ground/pebble01.jpg"
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texture 0 "./noctua/ground/ground02.jpg"
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texture 0 "./noctua/ground/ground02.jpg"<Harps> SeargeantShithead: was the "other fps" called AssaultCube?
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texture 0 "./noctua/ground/ground06.jpg"
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//-----rock/stone----------------
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