'skiplines' description and example added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+32
-6
@@ -120,6 +120,17 @@
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players are connected at time of game start.
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</td>
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</tr>
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<tr>
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<td style="text-align: center;">
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skiplines
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</td>
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<td>
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If the map actually got played (depending on minplayer and maxplayer), the server
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will skip the specified number of (used) lines in the maprotation before picking the
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next map. This can be used to choose a gamemode matching the current
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number of players.
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</td>
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</tr>
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</table>
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<p>
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Minplayer and maxplayer numbers are only checked when a new game is picked from
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@@ -133,7 +144,7 @@
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// server side maprotations
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// WARNING: You can NOT use CubeScript in there
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// Use the following scheme...
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// map:mode:time:allowVote[:minplayer[:maxplayer]]
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// map:mode:time:allowVote[:minplayer[:maxplayer[:skiplines]]]
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// tdm
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ac_complex:0:10:1
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@@ -145,6 +156,10 @@
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ac_mines:5:10:1
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ac_depot:5:10:1
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// ac_arctic
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ac_arctic : 0:10: 1: 4: 7: 1 // tdm, 10 minutes, 4..7 players
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ac_arctic :11:10: 1: 7: 0: 0 // tosok, 10 minutes, 8.. players
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// one short game on ac_snow, either osok or deathmatch (pseudorandom)
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ac_snow :10: 6: 1: 0: 1: 7 // osok, 6 minutes, 0..1 players
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ac_snow : 2: 6: 1: 2: 2: 6 // dm, 6 minutes, 2 players
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@@ -160,11 +175,22 @@
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<i>ac_complex</i> is played in mode 0 (Team Deathmatch) for 10 minutes. The
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connected players are allowed to vote.
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</p>
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<p>
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The last block will play only one match on ac_snow, but depending on the number of players with varying gamemode;
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for less than 8 players and an even number it will be deathmatch, for uneven numbers osok,
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with more than 8 players team deathmatch will be played.
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</p>
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<p>
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The ac_arctic-block will play <i>team deathmatch</i> or <i>team one shot one kill</i>
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on ac_arctic, depending on the number of players;
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for 4 to 7 players it will be team deathmatch, for 8 or more players it will be tosok; if less than 4
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players are on the server, the map will be skipped.
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(Notice the <i>skipline = 1</i> in the first ac_arctic line (tdm) - this will skip the tosok line,
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if tdm actually gets played.)
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</p>
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<p>
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The last block will play only one match on ac_snow, but depending on the number of players with varying gamemode;
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for less than 8 players and an even number it will be deathmatch, for uneven numbers osok,
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with more than 8 players team deathmatch will be played.
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</p>
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<p>
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<b>Important: do only use standard maps and maps from your packages/maps/servermaps folder!</b>
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</p>
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<h2 id="blacklist">
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Blacklist
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</h2>
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