servermaps folder created. readme added.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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If you are running a server, placing map (*.cgz) and config (*.cfg) files in this directory allows
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them to be automatically loaded into ram by the server if the map is chosen. You should use this
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for when you want to add custom maps into your map rotation.
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If you would like your server to store all maps that are sent to the server by clients, so if the
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map is loaded again, there is no need for the clients to send a map file, create this folder:
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/packages/maps/servermaps/incoming
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Note: All clients will automatically getmap the map files (if enabled), these features allow you
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to make sure that users don't neccesarally need to sendmap the map files.
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