optimized build of OpenAL-Soft 1.5.304 (now as default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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AssaultCube comes with two different OpenAL implementations:
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- OpenAL 2.0.3 (Official)
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- OpenAL-Soft 1.4.272 customized
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Both have their pros and cons. By default, the official OpenAL (oalinst.exe)
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is installed during setup. If you experience sound problems in AssaultCube
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you might want to switch to OpenAL-Soft. This can be done by renaming the file
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openal32_RemoveThisPartToUseOpenAL-Soft.dll
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to
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openal32.dll
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This way, AssaultCube detects this file on startup and loads OpenAL-Soft. Otherwise
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it would fall back to the system-wide installed Official OpenAL implementation.
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OpenAL-Soft is an OpenAL implementation licensed under the terms of the LGPL.
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Visit http://kcat.strangesoft.net/openal.html
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AssaultCube uses a customized version of OpenAL-Soft 1.5.304
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