optimized build of OpenAL-Soft 1.5.304 (now as default)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-08-26 18:43:23 +00:00
parent 7e27992e5e
commit 99754de74d
5 changed files with 5 additions and 17 deletions
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AssaultCube comes with two different OpenAL implementations:
- OpenAL 2.0.3 (Official)
- OpenAL-Soft 1.4.272 customized
Both have their pros and cons. By default, the official OpenAL (oalinst.exe)
is installed during setup. If you experience sound problems in AssaultCube
you might want to switch to OpenAL-Soft. This can be done by renaming the file
openal32_RemoveThisPartToUseOpenAL-Soft.dll
to
openal32.dll
This way, AssaultCube detects this file on startup and loads OpenAL-Soft. Otherwise
it would fall back to the system-wide installed Official OpenAL implementation.
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OpenAL-Soft is an OpenAL implementation licensed under the terms of the LGPL.
Visit http://kcat.strangesoft.net/openal.html
AssaultCube uses a customized version of OpenAL-Soft 1.5.304