update docs

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2009-06-28 13:00:50 +00:00
parent 54939c6914
commit 9b80a67b2b
3 changed files with 151 additions and 2 deletions
+3 -1
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@@ -56,6 +56,8 @@
// r revert existing map to older revision
// d delete map (default: no one can)
// default: CRU (lowercase: any user is allowed to do it; uppercase: admin role is required)
// -I // serverinfo text filename prefix, default config/serverinfo
// -O // MOTD text filename prefix, default config/motd
// rarely used switches:
@@ -76,7 +78,7 @@
// 3 WARNING: log only messages of level WARNING and above
// 4 ERROR: log only messages of level ERROR
// 5 do not write to the log
// -A // Restricts voting for a map to admins. This switch can be used several times.
// -A // Restricts voting for a map/mode to admins. This switch can be used several times.
// don't use this switches, unless you really know what you're doing:
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@@ -481,6 +481,19 @@
complete the filename.
</td>
</tr>
<tr>
<td style="text-align: center;vertical-align: top">
<span class="codecommandline">-O</span>f
</td>
<td>
Sets the "Message of the day" (MOTD) text filename prefix.
The default is <span class="code">-Oconfig/motd</span>.
The server adds <tt>"_en.txt"</tt> to the prefix to
complete the filename.
The MOTD will only be read from file, if no static MOTD
is given on the commandline ('-o').
</td>
</tr>
<tr>
<td style="text-align: center;vertical-align: top">
<span class="codecommandline">-o</span>N
@@ -552,7 +565,9 @@
<span class="codecommandline">-A</span>map
</td>
<td>
Restricts voting for the map to admins. This switch can be used several times.
Restricts voting for a map/mode to admins. Mapname and modenumber (if
specified) are separated by '#'. This switch can be used several times.
Example: -Aac_desert#13
</td>
</tr>
<tr>
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@@ -18,6 +18,138 @@
<div id="content">
<h1>
History</h1>
<h2>
AssaultCube v1.0.4</h2>
<p>
Released: 15th of June, 2009
</p>
<h4>
Client</h4>
<ul>
<li>serverbrowser favourites</li>
<li>use your own maxroll when spectating (/maxrollremote 1)</li>
<li>optional timestamps for console output</li>
<li>support "--version" & "--protocol" commandline switches</li>
<li>show extended serverinfo</li>
<li>optional disabling of manual favourites editing</li>
<li>Fix: end flag music when getting teamkilled</li>
<li>Fix: fix ping of connected server after scoreboard display</li>
<li>Fix: show mapname in getmap menu</li>
<li>Fix: fix crash on calling votes from autoexec</li>
<li>Fix: fix custom player skin assignment</li>
<li>Fix: fix custom player skin for own playermodel</li>
<li>Fix: settings menu glitch</li>
</ul>
<h4>
Server
</h4>
<ul>
<li>support linux file logging</li>
<li>configurable logging levels for syslog and file logging</li>
<li>optional timestamps for console and file logs</li>
<li>deny sendmap if the map is read only</li>
<li>check server config files (file length) every minute</li>
<li>support syslog on windows and Mac</li>
<li>provide extended serverinfo</li>
<li>Fix: fix logging on windows servers</li>
<li>Fix: fix voting during map changes</li>
<li>Fix: fix kick & forcteam votes</li>
<li>Fix: fix vanishing flag on Mac servers</li>
</ul>
<h2>
AssaultCube v1.0.3</h2>
<p>
Released: 18th of May, 2009
</p>
<h4>
Client</h4>
<ul>
<li>optimized graphics rendering</li>
<li>option to enable custom player skins in non-team modes only</li>
<li>show mapmsg on loading screen</li>
<li>allow changing team when dead (but not spectating)</li>
<li>identify modded servers (negative protocol number) in serverbrowser</li>
<li>allow change of menu selection background color</li>
<li>new command: editmapmsg, menuinitselection, menuselectionbgcolor</li>
<li>skymap menu</li>
<li>ac_gothic waypoints</li>
<li>added hook for map-pack integration</li>
<li>added texreduce + upped scopefov limit to 60</li>
<li>colored pj</li>
<li>more convenient demo handling</li>
<li>edit mode: select overlapping map entities; select entities by type; move entities; cycle through playerstart entities</li>
<li>optionally render mapmodel clipping in editmode; print entity statistics</li>
<li>convenient moving/changing of map entities</li>
<li>new commands to connect to modded servers</li>
<li>fix menuitemvar</li>
<li>match slider width with width of text input fields + better usage of text input field width</li>
<li>fix crouching on too thin clip entities</li>
<li>fix 'shooting players behind you'</li>
<li>fix nade crashes</li>
<li>fix "health value stays on edittoggle"</li>
<li>fix gunfire rates vs. fps</li>
</ul>
<h4>
Server
</h4>
<ul>
<li>nickname blacklist & nickname whitelist</li>
<li>give autoban priority over autokick</li>
<li>new make target 'server_install' with reduced dependencies</li>
<li>new server commandline parameter '-F' to choose syslog facility</li>
<li>read server commandline arguments from a file</li>
<li>check for map-collisions serverside; log collisions</li>
<li>detect and log remote item and flag pickups</li>
<li>log attempts to pickup disabled items</li>
<li>log masterserver reply</li>
<li>log teamkill stats</li>
<li>log client ping</li>
<li>misc additional logging</li>
<li>keep saved scores after failed connects</li>
<li>fix distribution of maps without cfg-file</li>
<li>allow tabs in maprot.cfg and serverpwd.cfg</li>
<li>block connects to full passworded servers</li>
</ul>
<h2>
AssaultCube v1.0.2</h2>
<p>
Released: 30th of December, 2008
</p>
<h4>
Client</h4>
<ul>
<li>More detailed server info in serverbrowser (mastermode, ban, time remaining)</li>
<li>More sorting modes in serverbrowser</li>
<li>Nickname search over all servers</li>
<li>Keep track of selected server</li>
<li>Hook for custom connect scripts added</li>
<li>Close all menus at arena round start</li>
<li>Nice filenames for screenshots and demos</li>
<li>Ask to download different map versions from server</li>
<li>Make sure connect packets are reliable</li>
<li>Don't self-shadow dynamic entities</li>
<li>Fixed weapon glitches, recoil</li>
<li>Echo a reminder of your picked vote</li>
<li>Enforce scoreboard during intermission</li>
<li>Compatibility for old showscores command</li>
</ul>
<h4>
Server
</h4>
<ul>
<li>'disconnect bug' fixed</li>
<li>Blacklist fixed</li>
<li>Connect new players to the smaller or weaker team</li>
<li>Write client's AC version in the sever log</li>
<li>Allow only matching mode/map combinations for non-admins (optionally)</li>
<li>Updated extinfo protocol version to 104 (csl)</li>
<li>Fix 'spawn with nades' exploit (bug 2405105)</li>
<li>Skip maprot entry if map is not found on server</li>
<li>Moved official maps to packages/maps/official</li>
<li>New commandline parameter to set the log identity</li>
<li>Bugfixes, cleanups</li>
</ul>
<h2>
AssaultCube v1.0.1</h2>
<p>