fixed codeblocks project

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2009-11-07 08:58:26 +00:00
parent 595349ca52
commit 9e09c6fe24
+53 -117
View File
@@ -3,117 +3,49 @@
<FileVersion major="1" minor="6" />
<Project>
<Option title="AssaultCube" />
<Option makefile_is_custom="1" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="install">
<Option output="AssaultCube" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../" />
<Option object_output="../" />
<Target title="default">
<Option output="..\..\bin_win32\ac_client.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option object_output=".objs\default" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectCompilerOptionsRelation="0" />
<Option projectLinkerOptionsRelation="0" />
<Option projectIncludeDirsRelation="0" />
<Option projectResourceIncludeDirsRelation="0" />
<Option projectLibDirsRelation="0" />
<MakeCommands>
<Build command="cd ../src;$make -f $makefile $target" />
<CompileFile command="cd ../src;$make -f $makefile $file" />
<Clean command="cd ../src;$make -f $makefile clean" />
<DistClean command="cd ../src;$make -f $makefile distclean" />
</MakeCommands>
<Option projectResourceIncludeDirsRelation="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-fsigned-char" />
<Add option="-fomit-frame-pointer" />
</Compiler>
</Target>
</Build>
<Unit filename="../enet/callbacks.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/host.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/include/enet/callbacks.h" />
<Unit filename="../enet/include/enet/enet.h" />
<Unit filename="../enet/include/enet/list.h" />
<Unit filename="../enet/include/enet/protocol.h" />
<Unit filename="../enet/include/enet/time.h" />
<Unit filename="../enet/include/enet/types.h" />
<Unit filename="../enet/include/enet/unix.h" />
<Unit filename="../enet/include/enet/utility.h" />
<Unit filename="../enet/include/enet/win32.h" />
<Unit filename="../enet/list.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/peer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/protocol.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/unix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/win32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../include/AL/EFX-Util.h" />
<Unit filename="../include/AL/al.h" />
<Unit filename="../include/AL/alc.h" />
<Unit filename="../include/AL/efx-creative.h" />
<Unit filename="../include/AL/efx.h" />
<Unit filename="../include/AL/xram.h" />
<Unit filename="../include/GL/glext.h" />
<Unit filename="../include/SDL.h" />
<Unit filename="../include/SDL_active.h" />
<Unit filename="../include/SDL_audio.h" />
<Unit filename="../include/SDL_byteorder.h" />
<Unit filename="../include/SDL_cdrom.h" />
<Unit filename="../include/SDL_config.h" />
<Unit filename="../include/SDL_config_macosx.h" />
<Unit filename="../include/SDL_config_win32.h" />
<Unit filename="../include/SDL_copying.h" />
<Unit filename="../include/SDL_cpuinfo.h" />
<Unit filename="../include/SDL_endian.h" />
<Unit filename="../include/SDL_error.h" />
<Unit filename="../include/SDL_events.h" />
<Unit filename="../include/SDL_getenv.h" />
<Unit filename="../include/SDL_image.h" />
<Unit filename="../include/SDL_joystick.h" />
<Unit filename="../include/SDL_keyboard.h" />
<Unit filename="../include/SDL_keysym.h" />
<Unit filename="../include/SDL_loadso.h" />
<Unit filename="../include/SDL_main.h" />
<Unit filename="../include/SDL_mixer.h" />
<Unit filename="../include/SDL_mouse.h" />
<Unit filename="../include/SDL_mutex.h" />
<Unit filename="../include/SDL_name.h" />
<Unit filename="../include/SDL_opengl.h" />
<Unit filename="../include/SDL_platform.h" />
<Unit filename="../include/SDL_quit.h" />
<Unit filename="../include/SDL_rwops.h" />
<Unit filename="../include/SDL_stdinc.h" />
<Unit filename="../include/SDL_syswm.h" />
<Unit filename="../include/SDL_thread.h" />
<Unit filename="../include/SDL_timer.h" />
<Unit filename="../include/SDL_types.h" />
<Unit filename="../include/SDL_version.h" />
<Unit filename="../include/SDL_video.h" />
<Unit filename="../include/begin_code.h" />
<Unit filename="../include/close_code.h" />
<Unit filename="../include/new_zconf.h" />
<Unit filename="../include/new_zlib.h" />
<Unit filename="../include/new_zlibdefs.h" />
<Unit filename="../include/ogg/ogg.h" />
<Unit filename="../include/ogg/os_types.h" />
<Unit filename="../include/vorbis/codec.h" />
<Unit filename="../include/vorbis/vorbisenc.h" />
<Unit filename="../include/vorbis/vorbisfile.h" />
<Unit filename="../include/wincompat.h" />
<Unit filename="../include/zconf.h" />
<Unit filename="../include/zlib.h" />
<VirtualTargets>
<Add alias="All" targets="default;" />
</VirtualTargets>
<Compiler>
<Add directory="..\enet\include" />
<Add directory="..\include" />
</Compiler>
<ResourceCompiler>
<Add directory="..\vcpp" />
</ResourceCompiler>
<Linker>
<Add option="-mwindows" />
<Add library="SDL" />
<Add library="SDL_image" />
<Add library="zdll" />
<Add library="opengl32" />
<Add library="enet" />
<Add library="OpenAL32" />
<Add library="libvorbisfile" />
<Add library="libjpeg-static-mt" />
<Add library="libintl" />
<Add library="ws2_32" />
<Add library="winmm" />
<Add directory="..\lib" />
</Linker>
<Unit filename="../src/bot/ac_bot.cpp" />
<Unit filename="../src/bot/ac_bot.h" />
<Unit filename="../src/bot/ac_bot_ai.cpp" />
@@ -125,7 +57,7 @@
<Unit filename="../src/bot/bot_waypoint.cpp" />
<Unit filename="../src/bot/bot_waypoint.h" />
<Unit filename="../src/bot/botmanager.cpp" />
<Unit filename="../src/audiomanager.cpp" />
<Unit filename="../src/audiomanager.cpp" />
<Unit filename="../src/client.cpp" />
<Unit filename="../src/clientgame.cpp" />
<Unit filename="../src/clients2c.cpp" />
@@ -133,7 +65,10 @@
<Unit filename="../src/command.h" />
<Unit filename="../src/console.cpp" />
<Unit filename="../src/console.h" />
<Unit filename="../src/cube.h" />
<Unit filename="../src/cube.h">
<Option compile="1" />
<Option weight="0" />
</Unit>
<Unit filename="../src/docs.cpp" />
<Unit filename="../src/editing.cpp" />
<Unit filename="../src/entities.cpp" />
@@ -146,11 +81,10 @@
<Unit filename="../src/md3.h" />
<Unit filename="../src/menus.cpp" />
<Unit filename="../src/model.h" />
<Unit filename="../src/oggstream.cpp" />
<Unit filename="../src/openal.cpp" />
<Unit filename="../src/packetqueue.cpp" />
<Unit filename="../src/pch.cpp" />
<Unit filename="../src/pch.h" />
<Unit filename="../src/oggstream.cpp" />
<Unit filename="../src/openal.cpp" />
<Unit filename="../src/packetqueue.cpp" />
<Unit filename="../src/platform.h" />
<Unit filename="../src/physics.cpp" />
<Unit filename="../src/protocol.cpp" />
<Unit filename="../src/protocol.h" />
@@ -172,8 +106,8 @@
<Unit filename="../src/shadow.cpp" />
<Unit filename="../src/sound.cpp" />
<Unit filename="../src/sound.h" />
<Unit filename="../src/soundlocation.cpp" />
<Unit filename="../src/soundscheduler.cpp" />
<Unit filename="../src/soundlocation.cpp" />
<Unit filename="../src/soundscheduler.cpp" />
<Unit filename="../src/texture.cpp" />
<Unit filename="../src/tools.cpp" />
<Unit filename="../src/tools.h" />
@@ -191,10 +125,12 @@
<Unit filename="../src/worldlight.cpp" />
<Unit filename="../src/worldocull.cpp" />
<Unit filename="../src/worldrender.cpp" />
<Unit filename="../xcode/ConsoleView.h" />
<Unit filename="../xcode/Launcher.h" />
<Unit filename="../xcode/SDLMain.h" />
<Unit filename="../xcode/alut/alut.h" />
<Unit filename="..\vcpp\SDL_win32_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\vcpp\cube.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />