don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2013-02-14 04:59:16 +00:00
parent 51ac0cf69a
commit 9ee184f386
+1
View File
@@ -1120,6 +1120,7 @@ bool menukey(int code, bool isdown, int unicode, SDLMod mod)
if(code==SDLK_RETURN || code==SDLK_SPACE || code==SDL_AC_BUTTON_LEFT || code==SDL_AC_BUTTON_MIDDLE)
{
m.select();
if(m.getaction()!=NULL && !strcmp(m.getaction(), "-1")) return true; // don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item) - Bukz 2013feb13
audiomgr.playsound(S_MENUENTER, SP_HIGHEST);
return true;
}