points = 0 between maps

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-05-29 21:45:36 +00:00
parent e8e7a44b1f
commit a5e4b844b7
+2 -2
View File
@@ -848,8 +848,8 @@ void startmap(const char *name, bool reset) // called just after a map load
if(!reset) return;
player1->frags = player1->flagscore = player1->deaths = player1->lifesequence = 0;
loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = players[i]->deaths = players[i]->lifesequence = 0;
player1->frags = player1->flagscore = player1->deaths = player1->lifesequence = player1->points = 0;
loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = players[i]->deaths = players[i]->lifesequence = players[i]->points = 0;
if(editmode) toggleedit(true);
intermission = false;
showscores(false);