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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -112,8 +112,8 @@ keymap 288 F7 ""
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keymap 289 F8 ""
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keymap 290 F9 ""
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keymap 291 F10 "getdemo"
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keymap 292 F11 "toggleconsole"
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keymap 293 F12 [ screenshot [ echo "Screenshot created." ] ]
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keymap 292 F11 "toggleconsole"
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keymap 293 F12 [ screenshot; sleep 3 [ echo "Screenshot created." ] ]
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keymap 294 F13 ""
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keymap 295 F14 ""
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keymap 296 F15 ""
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@@ -116,7 +116,7 @@ bind F8 ""
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bind F9 ""
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bind F10 "getdemo"
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bind F11 "toggleconsole"
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bind F12 [ screenshot [ echo "Screenshot created." ] ]
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bind F12 [ screenshot; sleep 3 [ echo "Screenshot created." ] ]
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bind F13 ""
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bind F14 ""
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bind F15 ""
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+1
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@@ -94,7 +94,7 @@
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<a href="mapediting3.xml">Map editing: Entities</a> - Learn how to place lights, spawns, mapmodels, etc.
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</li>
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<li>
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<a href="mapediting4.xml">Map editing: Tips</a> - Some handy tips that aren't mentioned elsewhere.
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<a href="mapediting4.xml">Map editing: Tips, tricks and advice</a> - Some handy tips and tricks that aren't mentioned elsewhere.
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</li>
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<li>
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<a href="mapediting5.xml">Map editing: Config files</a> - Learn how to add custom content through the configuration files.
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@@ -5,7 +5,7 @@
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<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en" xml:lang="en">
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<head><title>Map editing: Tips</title></head>
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<body>
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<h1>Map editing: Tips</h1>
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<h1>Map editing: Tips, tricks and advice</h1>
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<h2>Size does matter!</h2>
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<p>
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Don't make fanatically huge maps. Size DOES matter in AssaultCube, as huge maps will lag players down -
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