updated maprot.cfg (added swamp and some minor tweaks)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
aerkefiende
2013-02-20 21:44:01 +00:00
parent ad0d50ccf9
commit b4fbca71b5
+17 -14
View File
@@ -9,9 +9,9 @@
// do only use standard maps and maps from your packages/maps/servermaps folder
// for the flag modes (5, 14 & 15), be sure, the map contains flag bases
// mode: Team Deathmatch (0), Deathmatch (2), Pistol Frenzy (6),
// mode: Team Deathmatch (0), Deathmatch (2), Pistol Frenzy (6), Team Pistol Frenzy (16),
// Capture the Flag (5), Hunt the Flag (13), Keep the Flag (15), Team Keep the Flag (14),
// Team Survivor (4), Survivor (3), Last Swiss Standing (9),
// Team Survivor (4), Survivor (3), Last Swiss Standing (9), Team Last Swiss Standing (17),
// One Shot One Kill (10), Team One Shot One Kill (11)
// time: game time in minutes, usually 15 minutes for flag modes, 10 minutes for all other modes
@@ -32,9 +32,9 @@
ac_scaffold : 2: 8: 1: 0: 3: 1 // dm, 8 minutes, 0..3 players
ac_scaffold : 0:10: 1: 4:11: 0 // tdm, 10 minutes, 4..11 players
ac_industrial :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_industrial : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_industrial :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_industrial :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_industrial : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_industrial :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_power : 5:12: 1: 4:12: 1 // ctf, 12 minutes, 4..12 players
ac_power :13:12: 1:13: 0: 0 // htf, 12 minutes, 13.. players
@@ -96,13 +96,13 @@ ac_aqueous : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_aqueous :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_arid : 2: 8: 1: 2: 5: 1 // dm, 8 minutes, 2..5 players
ac_arid : 0:10: 1: 6: 0: 0 // tdm, 10 minutes, 6.. players
ac_arid :17:10: 1: 6: 0: 0 // tlss, 10 minutes, 6.. players
ac_edifice :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_edifice : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_edifice :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_iceroad : 5:10: 1: 5: 0: 0 // ctf, 10 minutes, 5.. players
ac_iceroad : 5:10: 1: 5: 0: 0 // ctf, 10 minutes, 5.. players
ac_douze :10: 6: 1: 5: 5: 3 // osok, 6 minutes, 5 players
ac_douze : 2: 6: 1: 6: 6: 2 // dm, 6 minutes, 6 players
@@ -112,7 +112,7 @@ ac_gothic : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_gothic :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_rattrap : 2: 8: 1: 2: 5: 1 // dm, 8 minutes, 2..5 players
ac_rattrap : 0:10: 1: 6: 0: 0 // tdm, 10 minutes, 6.. players
ac_rattrap :16:10: 1: 6: 0: 0 // tpf, 10 minutes, 6.. players
ac_arabian :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_arabian : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
@@ -130,17 +130,20 @@ ac_ingress :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_ingress : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_ingress :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_avenue :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_avenue : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_avenue :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_avenue :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_avenue : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_avenue :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_edifice :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players
ac_edifice : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players
ac_edifice :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players
ac_venison : 2: 8: 1: 0: 4: 2 // Deathmatch (2), 8 minutes, 0..4 players
ac_venison : 13:15: 1: 5: 10: 1 // Hunt the Flag (13), 15 minutes, 5..10 players
ac_venison : 5:15: 1: 11: 14: 0 // Capture the Flag (5), 15 minutes, 11..14 players
ac_swamp : 6: 6: 1: 2: 3: 1 // pf, 6 minutes, 2..3 players
ac_swamp :13:12: 1: 4:10: 0 // htf, 12 minutes, 4..10 players
ac_venison : 2: 8: 1: 0: 4: 2 // dm, 8 minutes, 0..4 players
ac_venison :13:15: 1: 5:10: 1 // htf, 15 minutes, 5..10 players
ac_venison : 5:15: 1:11:14: 0 // ctf, 15 minutes, 11..14 players
// Change this file to make the map rotation different and add more..
// do only use standard maps and maps from your packages/maps/servermaps folder!