show ktf indicator during reload
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@@ -812,10 +812,10 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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bool menu = menuvisible();
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bool command = getcurcommand() ? true : false;
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bool reloading = lastmillis < p->weaponsel->reloading + p->weaponsel->info.reloadtime;
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if((p->state==CS_ALIVE || p->state==CS_EDITING) && !reloading)
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if(p->state==CS_ALIVE || p->state==CS_EDITING)
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{
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bool drawteamwarning = crosshairteamsign && targetplayer && isteam(targetplayer->team, p->team) && targetplayer->state==CS_ALIVE;
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p->weaponsel->renderaimhelp(drawteamwarning);
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if(!reloading) p->weaponsel->renderaimhelp(drawteamwarning);
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drawktfindicator();
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}
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