fix the bad map blocker to single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -588,7 +588,7 @@ bool bad_map() // this function makes a pair with good_map from clients2c
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bool tryrespawn()
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{
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if ( bad_map() ) {
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if ( m_mp(gamemode) && bad_map() ) {
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hudoutf("This map is not supported in multiplayer");
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}
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else if(spawnpermission > SP_OK_NUM)
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