fixed some clipping issues
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -69,7 +69,7 @@ mapmodel 0 0 0 0 "coffeemug" //53
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mapmodel 0 0 0 0 "flyer" //54
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mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit!
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mapmodel 1 1 0 0 "aard" //56
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mapmodel 0 0 0 0 "drainpipe" //57
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mapmodel 0 8 0 0 "drainpipe" //57
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// skybox for this map - check /packages/skymaps/
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@@ -19,7 +19,7 @@ mapmodelreset // start @ zero
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mapmodel 0 0 0 0 "nothing" //0 alter the values in your map.cfg and use to clip
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// models that can´t be clipped properly otherwise
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mapmodel 3 1 0 0 "bridge" //1
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mapmodel 4 1 0 0 "bridge" //1
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mapmodel 0 7 0 0 "ladder_7x" //2
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mapmodel 0 8 0 0 "ladder_8x" //3
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mapmodel 0 10 0 0 "ladder_10x" //4
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@@ -82,7 +82,7 @@ mapmodel 0 0 0 0 "wires/3x8" //57
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mapmodel 0 0 0 0 "wires/2x8" //58
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mapmodel 0 0 0 0 "wires/4x8a" //59
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mapmodel 0 0 0 0 "wires/4x8" //60
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mapmodel 1 8 0 0 "drainpipe" //61
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mapmodel 0 8 0 0 "drainpipe" //61
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mapmodel 1 8 0 0 "nothing" //62
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//Tocas mapmodels
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@@ -385,4 +385,4 @@ texture 0 "wotwot/skin/drainpipe.jpg"
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texture 0 "wotwot/skin/milkcarton.jpg"
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texture 0 "wotwot/skin/guardrail2.jpg"
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texture 0 "wotwot/skin/monitor.jpg"
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texture 0 "wotwot/skin/commrack.jpg"
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texture 0 "wotwot/skin/commrack.jpg"
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@@ -74,7 +74,7 @@ mapmodel 0 0 0 0 "flyer" //54
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mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit!
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mapmodel 1 1 0 0 "aard" //56
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mapmodel 0 1 0 0 "ladder_rung" //57
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mapmodel 0 0 0 0 "drainpipe" //58
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mapmodel 0 8 0 0 "drainpipe" //58
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mapmodel 1 6 0 0 "locker" //59
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mapmodel 1 6 0 0 "nothing" //60
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mapmodel 2 5 0 0 "nothing" //61
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