preloadmapsound -> public
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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-2
@@ -363,14 +363,13 @@ class audiomanager
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locvector locations;
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oggstream *gamemusic;
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void preloadmapsound(entity &e);
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public:
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audiomanager();
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// init & setup
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void initsound();
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void preloadmapsound(entity &e);
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void preloadmapsounds();
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void applymapsoundchanges();
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