movement interpolation in edit mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -238,7 +238,7 @@ void moveotherplayers()
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d->state = CS_LAGGED;
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continue;
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}
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if(d->state==CS_ALIVE)
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if(d->state==CS_ALIVE || d->state==CS_EDITING)
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{
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if(smoothmove && d->smoothmillis>0)
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{
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