custom OpenAL Soft 1.4.272 as _secondary_ sound backend

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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driAn
2008-07-27 10:37:23 +00:00
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AssaultCube comes with two different OpenAL implementations:
- OpenAL 2.0.3 (Official)
- OpenAL-Soft 1.4.272 customized
Both have their pros and cons. By default, the official OpenAL (oalinst.exe)
is installed during setup. If you experience sound problems in AssaultCube
you might want to switch to OpenAL-Soft. This can be done by renaming the file
openal32_RemoveThisPartToUseOpenAL-Soft.dll
to
openal32.dll
This way, AssaultCube detects this file on startup and loads OpenAL-Soft. Otherwise
it would fall back to the system-wide installed Official OpenAL implementation.