bot survival zone for new maps
ac_cavern and ac_iceroad zone removed
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+11
-3
@@ -37,7 +37,7 @@ const survDifList ["6 1 60000 90000 20" "8 2 45000 60000 30" "10 3 30000 45000 4
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const survSetDif [if (checkrange $arg1 0 3) [ survDifficulty = $arg1; loop sdl 5 [ (at $survSetsList $sdl) = (at (at $survDifList $survDifficulty) $sdl) ] ] [ sleep 1000 [ echo "\f3Error: \f5invalid difficulty, defaulting to" (genSurvDifStr 0) ] 1; survSetDif 0 ]; nonSurvDefaults = 0 ]
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newmenu [Survival Mode]
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menuitemslider "Map: " 0 -1 "$survMap" [ac_aqueous ac_arabian ac_arctic ac_arid ac_avenue ac_cavern ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_lainio ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] [ survMap = $arg1 ]
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menuitemslider "Map: " 0 -1 "$survMap" [ac_africa ac_alcove ac_aqueous ac_arabian ac_arctic ac_arctic2 ac_arid ac_avenue ac_coal ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_lotus ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] [ survMap = $arg1 ]
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menuitemslider "Difficulty: " 0 3 "$survDifficulty" [easy intermediate hard impossible] [ survSetDif $arg1 ]
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menuitem [] -1
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menuitem "\t\t Customize..." [ showmenu [Survival Mode - Customize] ]
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@@ -108,29 +108,37 @@ const setzone [ if (> (listlen $arg1) 3) [ tempalias zone []; loop szl 4 [ add2l
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// The order of the arguments given to setzone are important: setzone "minX maxX minY maxY"
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// Hint: Use /whereami to find the two points.
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const survOfcZones [
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ac_africa 111 164 67 164
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ac_alcove 76 132 184 220
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ac_aqueous 159 198 128 142
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ac_arabian 128 196 93 146
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ac_arctic 81 120 137 176
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ac_arctic2 33 99 153 218
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ac_arid 133 184 88 144
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ac_avenue 156 230 64 145
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ac_cavern 129 201 77 122
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ac_coal 204 253 124 180
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ac_complex 105 150 129 181
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ac_depot 137 166 205 262
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ac_desert 70 133 110 178
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ac_desert2 65 98 149 190
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ac_desert3 25 62 97 134
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ac_douze 99 140 153 190
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ac_dusk 9 98 42 87
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ac_edifice 33 80 82 120
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ac_elevation 61 102 66 121
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ac_gothic 47 83 41 83
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ac_iceroad 325 374 244 274
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ac_industrial 319 357 180 244
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ac_ingress 133 181 66 112
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ac_kazemat 87 194 173 211
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ac_keller 66 100 222 244
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ac_lainio 92 204 95 135
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ac_lotus 56 123 80 133
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ac_mines 95 167 136 193
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ac_nocturne 79 166 129 194
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ac_origin 145 222 139 191
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ac_outpost 84 126 74 137
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ac_power 155 216 211 244
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ac_rampart 103 140 90 158
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ac_rattrap 145 185 57 102
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ac_scaffold 34 73 38 99
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ac_shine 168 207 120 200
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