Commit Graph
920 Commits
Author SHA1 Message Date
Lucas GAUTHERON 87ea1d0823 private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 18:52:19 +00:00
sireus f600880f07 surv zone now marked on map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-23 13:14:42 +00:00
RandumKiwi 55f5407339 more font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 11:32:08 +00:00
RandumKiwi dc4bd08fba font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 09:58:29 +00:00
Bukz 5a7e64793f onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
RandumKiwi e0b45cccfb minor changes to releasefiles.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 22:44:02 +00:00
RandumKiwi 93d40b171a proper naming scheme for font files :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 11:50:51 +00:00
Bukz f3b2c09d98 removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 01:43:54 +00:00
Bukz 05d2fd4939 Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-17 12:33:02 +00:00
Lucas GAUTHERON a25bc7da04 botmode team size fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-17 11:22:10 +00:00
Lucas GAUTHERON ef0550c758 const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 23:41:26 +00:00
Bukz a6f4452c62 CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 22:55:21 +00:00
Lucas GAUTHERON dbca100335 docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 12:09:37 +00:00
Bukz bfbce6aed2 isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-15 09:57:49 +00:00
Bukz 7cbe53e7c3 compatibility stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-14 22:02:37 +00:00
Bukz c52484e84e fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-09 11:04:21 +00:00
Bukz 7fe80902bd auto save map script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 22:14:53 +00:00
Bukz dff42f8ee9 gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 21:47:50 +00:00
Bukz bf014e3e2f Removing buggy on_quit.cfg stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-02 20:03:38 +00:00
Bukz 2a158da65f ac_ingress auto-gen'd waypoints
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-30 07:44:01 +00:00
sireus 2e3de34c60 heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-29 20:25:42 +00:00
Bukz 773d42f7c5 minor tmpClientData fix :s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-28 23:38:59 +00:00
Bukz de8739c74d saved.cfg cleanup, take two for alias "tmpClientData" :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-28 00:13:59 +00:00
Lucas GAUTHERON 040ec8d482 looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:20:13 +00:00
Lucas GAUTHERON 22909543ad min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
Bukz 4322b0fc91 doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 14:19:33 +00:00
Bukz 0c3ad5886b add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 13:45:35 +00:00
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Bukz b652dcda16 final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 01:32:44 +00:00
Bukz 75faaaa026 some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-08 23:57:45 +00:00
Bukz a90a346557 keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-08 19:53:23 +00:00
Bukz 4e063d00c2 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2011-06-08 00:08:01 +00:00
Bukz d235d2bf81 onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 20:37:00 +00:00
Bukz 7c48978ec5 oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 17:36:00 +00:00
Bukz f3e25be42b more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 17:27:35 +00:00
Bukz 5f4e1688d2 updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 15:36:33 +00:00
Bukz ff2f06ac93 fix/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 16:25:55 +00:00
Bukz 54d64451b3 some updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 15:36:20 +00:00
Bukz 083ca2cf4a oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:56:09 +00:00
Bukz 94b2ecf53a changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:23:32 +00:00
Lucas GAUTHERON 2bf81d4517 bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 16:18:18 +00:00
Lucas GAUTHERON ca47d519d9 ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 14:27:14 +00:00
Bukz f6f1b2a7fb more weapon switching utilities/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 10:21:30 +00:00
Bukz 175fb7ae8e updates/MAXHHITS changed to 6000 (was blocking ac_edifice @ 5,776)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 07:32:58 +00:00
Bukz 0e212b7b6c cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 19:23:34 +00:00
Bukz f6848c2f84 getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 18:52:06 +00:00
Bukz 9c9e7dc361 scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 17:10:55 +00:00
Bukz ad12e10ea5 updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:29:21 +00:00
Bukz ecccb57c61 fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 06:02:50 +00:00
Bukz dd0c4cbec4 cleanshot update + disablehud & enablehud commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 04:54:57 +00:00