Lucas GAUTHERON
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87ea1d0823
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private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-27 18:52:19 +00:00 |
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sireus
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f600880f07
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surv zone now marked on map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-23 13:14:42 +00:00 |
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RandumKiwi
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55f5407339
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more font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-21 11:32:08 +00:00 |
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RandumKiwi
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dc4bd08fba
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font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-21 09:58:29 +00:00 |
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Bukz
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5a7e64793f
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onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 23:00:10 +00:00 |
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RandumKiwi
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e0b45cccfb
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minor changes to releasefiles.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 22:44:02 +00:00 |
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RandumKiwi
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93d40b171a
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proper naming scheme for font files :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 11:50:51 +00:00 |
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Bukz
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f3b2c09d98
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removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-19 01:43:54 +00:00 |
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Bukz
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05d2fd4939
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Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-17 12:33:02 +00:00 |
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Lucas GAUTHERON
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a25bc7da04
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botmode team size fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-17 11:22:10 +00:00 |
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Lucas GAUTHERON
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ef0550c758
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const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 23:41:26 +00:00 |
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Bukz
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a6f4452c62
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CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 22:55:21 +00:00 |
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Lucas GAUTHERON
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dbca100335
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docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 12:09:37 +00:00 |
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Bukz
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bfbce6aed2
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isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-15 09:57:49 +00:00 |
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Bukz
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7cbe53e7c3
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compatibility stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-14 22:02:37 +00:00 |
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Bukz
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c52484e84e
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fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-09 11:04:21 +00:00 |
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Bukz
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7fe80902bd
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auto save map script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 22:14:53 +00:00 |
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Bukz
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dff42f8ee9
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gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 21:47:50 +00:00 |
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Bukz
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bf014e3e2f
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Removing buggy on_quit.cfg stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-02 20:03:38 +00:00 |
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Bukz
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2a158da65f
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ac_ingress auto-gen'd waypoints
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-30 07:44:01 +00:00 |
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sireus
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2e3de34c60
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heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 20:25:42 +00:00 |
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Bukz
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773d42f7c5
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minor tmpClientData fix :s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 23:38:59 +00:00 |
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Bukz
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de8739c74d
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saved.cfg cleanup, take two for alias "tmpClientData" :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 00:13:59 +00:00 |
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Lucas GAUTHERON
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040ec8d482
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looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:20:13 +00:00 |
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Lucas GAUTHERON
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22909543ad
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min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-13 12:22:38 +00:00 |
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Bukz
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4322b0fc91
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doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 14:19:33 +00:00 |
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Bukz
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0c3ad5886b
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add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 13:45:35 +00:00 |
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sireus
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b5c863a900
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persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
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Bukz
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b652dcda16
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final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 01:32:44 +00:00 |
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Bukz
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75faaaa026
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some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 23:57:45 +00:00 |
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Bukz
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a90a346557
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keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 19:53:23 +00:00 |
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Bukz
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4e063d00c2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 00:08:01 +00:00 |
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Bukz
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d235d2bf81
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onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 20:37:00 +00:00 |
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Bukz
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7c48978ec5
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oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:36:00 +00:00 |
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Bukz
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f3e25be42b
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more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:27:35 +00:00 |
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Bukz
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5f4e1688d2
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updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 15:36:33 +00:00 |
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Bukz
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ff2f06ac93
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fix/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 16:25:55 +00:00 |
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Bukz
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54d64451b3
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some updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 15:36:20 +00:00 |
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Bukz
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083ca2cf4a
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oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:56:09 +00:00 |
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Bukz
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94b2ecf53a
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changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:23:32 +00:00 |
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Lucas GAUTHERON
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2bf81d4517
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bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 16:18:18 +00:00 |
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Lucas GAUTHERON
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ca47d519d9
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ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 14:27:14 +00:00 |
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Bukz
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f6f1b2a7fb
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more weapon switching utilities/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 10:21:30 +00:00 |
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Bukz
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175fb7ae8e
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updates/MAXHHITS changed to 6000 (was blocking ac_edifice @ 5,776)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 07:32:58 +00:00 |
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Bukz
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0e212b7b6c
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cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 19:23:34 +00:00 |
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Bukz
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f6848c2f84
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getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 18:52:06 +00:00 |
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Bukz
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9c9e7dc361
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scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 17:10:55 +00:00 |
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Bukz
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ad12e10ea5
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updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 14:29:21 +00:00 |
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Bukz
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ecccb57c61
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fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 06:02:50 +00:00 |
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Bukz
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dd0c4cbec4
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cleanshot update + disablehud & enablehud commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 04:54:57 +00:00 |
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