Bukz
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13da83da1a
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fix/better zone for ac_stellar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-07 06:10:15 +00:00 |
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Bukz
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d5a8c6e835
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fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-07 04:33:10 +00:00 |
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sireus
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8815c8c694
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more reference todos gone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 10:32:02 +00:00 |
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Bukz
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7bfe522d81
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fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 07:23:05 +00:00 |
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Bukz
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2cd58536c5
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grammar nazis ftw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 05:49:48 +00:00 |
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Bukz
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b68cb8b1fc
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fixes/added MDArray_Add_To_Subarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 05:22:18 +00:00 |
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Bukz
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b696cf41ca
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win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6824 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 02:37:22 +00:00 |
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Bukz
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6057fb4748
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Moved a few more old idents to compatibility.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 02:18:44 +00:00 |
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Bukz
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2f1ea07213
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trying out bot survival "damage effects"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-04 11:47:57 +00:00 |
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Bukz
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efa7252a67
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spechudgun -> specthudgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6821 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-04 06:43:11 +00:00 |
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Bukz
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acb5f1f544
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fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-04 03:39:22 +00:00 |
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Bukz
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276c7839a5
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removed 2 movement intrusive boxes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-03 08:53:46 +00:00 |
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Bukz
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a2bf86dbc7
|
removing /screenres lies :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-02 23:43:04 +00:00 |
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Bukz
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d62ece9626
|
updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-01 02:57:51 +00:00 |
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Bukz
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1d656c2bda
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cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-31 07:44:19 +00:00 |
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Bukz
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299214c1e3
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fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-30 23:01:10 +00:00 |
|
James Harris
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cc70969c29
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Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6814 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-30 09:08:01 +00:00 |
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Bukz
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55a04c8cff
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fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 21:31:43 +00:00 |
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Bukz
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2fcec2c859
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 17:02:42 +00:00 |
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Bukz
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ef8d536ea9
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bot survival update - total damage dealt while alive stat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 02:36:29 +00:00 |
|
Bukz
|
e7a233c610
|
bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-28 22:02:43 +00:00 |
|
Bukz
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4aaf1fc74f
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fix crash if menudirlist gets an empty string for file extensions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-28 20:20:48 +00:00 |
|
James Harris
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8515b21d85
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llinux32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-24 13:59:06 +00:00 |
|
James Harris
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421f799d5e
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mapmsg remark fix and realistic INSANE! gfx comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-24 13:37:27 +00:00 |
|
James Harris
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e889f2f3be
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linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-24 13:23:35 +00:00 |
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Bukz
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0a0d09e73a
|
/paste fix, use light data from destination not the source
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-23 15:21:24 +00:00 |
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Bukz
|
be0f32d2c7
|
/paste remip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-23 15:08:01 +00:00 |
|
James Harris
|
26b2f168bd
|
Fixed CTF error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-23 13:17:27 +00:00 |
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Bukz
|
83fa555239
|
Texture bug on map saves fix (Thanks to Felix-The-Ghost --- please test) and updated win bins.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-20 17:06:02 +00:00 |
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sireus
|
2211575b25
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show neutral flag messages while spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-13 09:37:00 +00:00 |
|
sireus
|
bd9a5b801a
|
fixed windows build errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-25 17:31:20 +00:00 |
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Bukz
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40633fc61b
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FAQ style update, thanks to Felix-The-Ghost :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-23 15:17:34 +00:00 |
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sireus
|
3f7663457f
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lagping fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-20 20:57:01 +00:00 |
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sireus
|
9e1437e9bc
|
configurable masterserver port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-20 16:49:39 +00:00 |
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sireus
|
fdf5ad7381
|
reference fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-20 16:00:29 +00:00 |
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sireus
|
6964060592
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cleaned up some todos in the reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 21:22:55 +00:00 |
|
Lucas GAUTHERON
|
100ac86709
|
spechudgun > specthudgun ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 19:31:13 +00:00 |
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sireus
|
736c98c954
|
docs fix: switching to spec no longer causes suicide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 09:33:54 +00:00 |
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sireus
|
b6b69e3f90
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spechudgun -> specthudgun for more coherent var naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 09:32:42 +00:00 |
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sireus
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b66c7715ab
|
set menu item depending on player's spectator state
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-13 12:19:11 +00:00 |
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sireus
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0666067f2e
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more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-13 11:39:11 +00:00 |
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sireus
|
70b1823ed7
|
spelling fixes (thanks, Wolf)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-09 18:33:20 +00:00 |
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sireus
|
f77654d8cf
|
protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:20:00 +00:00 |
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sireus
|
8f39911eb0
|
cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:19:06 +00:00 |
|
Bukz
|
11e06bae65
|
in-game FAQ menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 03:00:51 +00:00 |
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sireus
|
5137a271b2
|
statvfs is posix-standardized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-01 18:31:21 +00:00 |
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sireus
|
20ca7d0b45
|
use the types that are actually standadized to 64 bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-01 16:51:43 +00:00 |
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sireus
|
e6bbed57f1
|
target "all" should build both client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-31 11:56:12 +00:00 |
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sireus
|
dd15e7bdef
|
restructured and fixed codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-31 11:49:18 +00:00 |
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sireus
|
0efb3591c6
|
documented lang
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-30 13:02:19 +00:00 |
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