Lee Salzman
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1cc07e6b96
|
remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-12 17:50:14 +00:00 |
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RandumKiwi
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cca954a06c
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fix-up redirect files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6092 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 20:52:14 +00:00 |
|
Lee Salzman
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b3412d83ca
|
fix quoted argument syntax for mingw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6091 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 10:57:39 +00:00 |
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Lee Salzman
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8e7e4b87bf
|
gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 08:57:42 +00:00 |
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RandumKiwi
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ed6975c9d4
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burn baby burn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6087 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 04:59:35 +00:00 |
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RandumKiwi
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32b9684a29
|
delete folder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6086 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 04:38:01 +00:00 |
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RandumKiwi
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8347271dfe
|
quick and dirty documentation conversion (deletion of old)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6085 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 04:31:15 +00:00 |
|
Lee Salzman
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93f1be979f
|
version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:15:45 +00:00 |
|
Lee Salzman
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c669a8f8b4
|
doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:03:02 +00:00 |
|
Lee Salzman
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1d037a1a5a
|
enet 1.3.1 packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 02:59:12 +00:00 |
|
flowtron
|
706c2cd826
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-08 17:07:59 +00:00 |
|
makke
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6311a106d8
|
lin32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-08 12:36:53 +00:00 |
|
aerkefiende
|
3bf4baa4fa
|
binaries (win32) for beta test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-07 23:11:27 +00:00 |
|
Glen Masgai
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915db2b8f1
|
xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-07 13:48:08 +00:00 |
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flowtron
|
aef797db4a
|
remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 19:38:30 +00:00 |
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RandumKiwi
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bd84c4f8ed
|
de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 05:59:46 +00:00 |
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aerkefiende
|
ad42ebba1a
|
binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 14:46:54 +00:00 |
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flowtron
|
79c8271429
|
really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 14:35:59 +00:00 |
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aerkefiende
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4816288ee2
|
binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 12:42:54 +00:00 |
|
flowtron
|
deeef5c834
|
better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 12:24:30 +00:00 |
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flowtron
|
c4d78cfd42
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 10:18:24 +00:00 |
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flowtron
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b2323d549a
|
documentation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 10:12:19 +00:00 |
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flowtron
|
88c171cf58
|
documentation stubs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:49:33 +00:00 |
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flowtron
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bbed6e77dc
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demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:49:15 +00:00 |
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flowtron
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1c3b20c7c0
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CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:48:33 +00:00 |
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flowtron
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309302827a
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CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:53 +00:00 |
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flowtron
|
20c64ad5ed
|
demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:05 +00:00 |
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flowtron
|
a23d6a8564
|
popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:49 +00:00 |
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flowtron
|
a83856a1d2
|
preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:31 +00:00 |
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flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:07 +00:00 |
|
Lee Salzman
|
574947fd40
|
fix bug with tracking reliable data in transit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-31 08:39:44 +00:00 |
|
Lee Salzman
|
09f370c431
|
fixed bug where low reliable window stops pings from getting through
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 06:35:56 +00:00 |
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RandumKiwi
|
7bdc5704af
|
add comment to remind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-26 05:59:45 +00:00 |
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makke
|
e8665f5942
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 21:53:36 +00:00 |
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makke
|
65a524f3a6
|
helmet sound changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 21:19:46 +00:00 |
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makke
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15f3e9be7e
|
Thanks Panda :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 14:06:51 +00:00 |
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RandumKiwi
|
76a5fc2da3
|
map fix; thx shortyy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 09:01:08 +00:00 |
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RandumKiwi
|
36aa88c2eb
|
add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 08:35:24 +00:00 |
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flowtron
|
f421749056
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 17:27:31 +00:00 |
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flowtron
|
381a6de134
|
further weaponry tweaking - comment clean-up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 17:27:12 +00:00 |
|
RandumKiwi
|
25324d5c09
|
Add comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-24 10:21:53 +00:00 |
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flowtron
|
f672f6426e
|
client binary (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 23:00:57 +00:00 |
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flowtron
|
23ad710e71
|
eihrul knows best
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 22:58:11 +00:00 |
|
makke
|
934a745511
|
linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 20:44:18 +00:00 |
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flowtron
|
a73a6c4237
|
Win32 EXEs provided by MusicMan10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 20:27:16 +00:00 |
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flowtron
|
09ae630d0e
|
doc: on[Spawn|Death][Self|Other], getpostion, positiontype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:34:44 +00:00 |
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flowtron
|
4391a49dad
|
placeholder preview-images for (new) official maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:07:35 +00:00 |
|
flowtron
|
8c571a1373
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 06:06:21 +00:00 |
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flowtron
|
913ac5f749
|
getposition command (*type 0|1 int|float)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:04:07 +00:00 |
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flowtron
|
2986ce295f
|
onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 06:03:20 +00:00 |
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