Lee Salzman
c8ae61fe8d
GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:08:57 +00:00
Lucas GAUTHERON
414572e574
rewind a demo, set time remaining
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
sireus
a89b9f2dab
pave the way for hi-res textures
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 20:03:06 +00:00
Bukz
9aa5981b31
native alias "afterinit" - executed immediately after saved.cfg is loaded
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:21:22 +00:00
Lucas GAUTHERON
aec37282f8
kill messages cfg editable in game, and separated from server config
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:23:02 +00:00
Lee Salzman
222029426c
gamma 100 uses default gamma
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-12 04:54:47 +00:00
Bukz
7fe276fcbf
mapnames struct update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-09 03:35:06 +00:00
Lucas GAUTHERON
19574271f7
custom kill messages fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 12:43:37 +00:00
aerkefiende
9a5a453386
deleting old commented code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-30 19:08:26 +00:00
Lee Salzman
a2eb5b870a
parsecommandline cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 15:46:01 +00:00
Lee Salzman
1cc07e6b96
remove SDL_win32_main.c
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-12 17:50:14 +00:00
flowtron
a83856a1d2
preload scope.png
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:31 +00:00
flowtron
0b63d7d07e
new shotgun behaviour
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
Lee Salzman
32d96b2be4
fix weirdness in random numbers and ray creation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-15 21:20:31 +00:00
flowtron
6dbfd9d63a
fix-attempt for samsat (and others?) not getting scoreboard on autoscreenshot - it's probably useless redunancy though.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-14 19:29:23 +00:00
aerkefiende
75b71ca05b
URL protocol: assaultcube://
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Now assaultcube://example.org:28763 works as port definition as well.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:21:45 +00:00
aerkefiende
bd7e1e3574
URL protocol: assaultcube://
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Some fixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:01:09 +00:00
flowtron
05ecb19c4f
makkE's sane JPEG settings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:46:43 +00:00
Glen Masgai
de1e18537e
use easy safe strings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 17:33:09 +00:00
aerkefiende
d941d518f3
URL protocol: assaultcube://
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Some fixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-03 20:16:57 +00:00
Rafael Barreto
c5bf72393d
bug fixes: browse connection
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto
6295f8b599
browser autoconnect switch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
Glen Masgai
13bee35b85
jpg screenshot path fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron
8064a1d455
random startmap
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:51:10 +00:00
Alejandro V. Garcia
94bfc29811
don't flip image on mapshot
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-01 21:10:29 +00:00
Alejandro V. Garcia
636ca1ecc9
experimental jpeglib independent JPEG encoder
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-30 08:44:27 +00:00
Alejandro V. Garcia
a00e5545c4
sauerbraten .png screenshot backport
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 11:59:23 +00:00
flowtron
928eed4de1
in-game AUTH
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
Rafael Barreto
e79d937eab
clean up and fix the attack block when pressing accidentally the right button
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:20:56 +00:00
Rafael Barreto
b01dc4eddc
bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
flowtron
598126a399
allow starting maps/demos via "--loadmap=%s" and "--loaddemo=%s" (no extension)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 16:47:53 +00:00
Alejandro V. Garcia
1bba4b2ed1
more info from commandline errors
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 06:17:10 +00:00
flowtron
216b25ae7a
findsens: interactive sensitivity finder - by Kirin - kudos!
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 22:29:38 +00:00
flowtron
57a7320a44
added "onQuit" alias to run at shutdown
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 20:25:23 +00:00
flowtron
a6e0668d84
removing dependency on TTF libraries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 19:34:24 +00:00
flowtron
00b68f3795
alpha AC v1.1 (test-build HUD && initial map)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-17 22:40:00 +00:00
Rafael Barreto
173fc6efac
revert ugly hack and fix the client/server problem (thanks to WahnFred)
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tbh, i do not believe it is fixed yet :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-15 15:17:27 +00:00
Rafael Barreto
98c1c127bf
avoid client crash when using the -d flag
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-15 12:01:47 +00:00
flowtron
27feddeff8
fix music-delay issues - see end of config/sounds.cfg for preload_music option
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-13 07:55:38 +00:00
flowtron
725114599b
mapshot: save map-overview to file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-10 17:01:17 +00:00
flowtron
94dc526837
lots of whitespace
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron
3d28c2be86
fix DIV-by-0 bug (re:fps display)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-25 20:16:05 +00:00
flowtron
966f224874
menufont & score-use-font functions (scorefont 0||1)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-12 13:29:38 +00:00
flowtron
283b0dfe9f
scoreboard column order selection via "orderscorecolumns"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-12 12:36:28 +00:00
flowtron
e9de7ed53e
reordering of columns in scoreboard (cn,name to front)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5165 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-10 19:15:57 +00:00
flowtron
73ac7c75a9
unique switches - changed client 'x' to 'e' (server 'x' is adminpass)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-05 21:52:06 +00:00
Rafael Barreto
7fc926a3bb
this is not so effective, so, undoing partially
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5136 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-02 18:24:28 +00:00
Rafael Barreto
d7830dbe5d
client side lock and version info
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5135 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-02 15:36:43 +00:00
Rafael Barreto
4e62ba084f
points to score
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5122 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-31 19:28:16 +00:00
Rafael Barreto
2e3453c610
extras, hudextras, points, and scoreboard (thanks to Franz)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-29 20:46:25 +00:00