Commit Graph
2561 Commits
Author SHA1 Message Date
Lee Salzman 3980b07d44 exclusion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 11:56:47 +00:00
Lee Salzman b5b18227b9 range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 11:36:08 +00:00
Rafael Barreto 309f0644fa bug fix: hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 00:00:35 +00:00
Rafael Barreto 2c0801e65b carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 23:21:44 +00:00
flowtron 707e689c92 prepared mapload menuitem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 22:44:15 +00:00
Rafael Barreto d50f37b4ea 25% of double nades, mouse filter tool (thanks to Franz) and ripping the easy access to kick/ban menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 21:40:44 +00:00
Rafael Barreto 2282336244 random double nade spawn for lss, this opens the possibility to have other double items, like double armor... idk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 20:58:42 +00:00
Rafael Barreto 2c7f48b2bb carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 18:30:41 +00:00
Rafael Barreto 785ab6d4d0 carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 18:05:59 +00:00
flowtron 5450296879 unfiltered display of preview
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 17:05:46 +00:00
Lee Salzman c16ea160b7 range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 06:58:05 +00:00
Rafael Barreto 51912a872f testing: making the shots pass over the shoulder (lets see if affect the gameplay... if so, we undo it)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 23:23:04 +00:00
Lee Salzman 196c7a44b2 doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 19:41:19 +00:00
Rafael Barreto 108fb40fef bug fix (incomplete): item pickup between rounds of arena mode, and letting the quicknade function only when nade is really selected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:01:58 +00:00
Rafael Barreto bbd017766e bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:42:32 +00:00
Rafael Barreto 17db04a83a bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 19:55:53 +00:00
Rafael Barreto 609c5f0099 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:08:05 +00:00
Rafael Barreto 18167c23d3 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:05:26 +00:00
Rafael Barreto 7168009956 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:08:27 +00:00
Rafael Barreto 5af0f717a0 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:02:14 +00:00
Rafael Barreto 3d34744e36 recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:40:55 +00:00
Rafael Barreto 2d5904b9cd recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:36:07 +00:00
Rafael Barreto c804258b15 smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:13:39 +00:00
Rafael Barreto c7b7b0caeb smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:55:23 +00:00
Rafael Barreto 566d2dcca3 still smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:31:00 +00:00
Rafael Barreto f3441764df new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:30:18 +00:00
Lee Salzman 0e9795348a null check fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 00:04:50 +00:00
Rafael Barreto 6967a6c81e smarter function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 23:02:35 +00:00
Lee Salzman b63177dd25 fixed enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 22:19:18 +00:00
Rafael Barreto aca4ab50ad bug fix: fully substituting the pistol for the akimbo (when it is true)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4959 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 21:42:25 +00:00
Lee Salzman 234f873ffa added missing change log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 21:20:27 +00:00
Lee Salzman 756272f520 removing stale file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 21:14:50 +00:00
Lee Salzman f4eb3b724e enet 1.3 testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 21:03:41 +00:00
Rafael Barreto 72b8e25397 less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 20:20:39 +00:00
Rafael Barreto 91677d98e9 fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:41:26 +00:00
Rafael Barreto 35b58ee683 fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:24:51 +00:00
Rafael Barreto eea6e5c401 crouch in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:20:31 +00:00
Rafael Barreto 5468c26b6d crouching in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 18:36:00 +00:00
Lee Salzman c2c91044a0 fix default ambient
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4945 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 17:47:07 +00:00
Rafael Barreto b70bad199e armor is different from armour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 17:02:01 +00:00
Rafael Barreto a2856cd864 slower carbine, and more stronger armor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 16:50:36 +00:00
Rafael Barreto 17b577d123 Assault ammo box to 40
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:35:59 +00:00
Rafael Barreto be1d72d7cc Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:31:15 +00:00
Rafael Barreto ca226dcf83 new nade values, and header inclusion in makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 16:36:29 +00:00
driAn cfdc7ac70e git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4925 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-18 19:04:45 +00:00
driAn 2c0147eb1a set default gamma when closing AC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 19:03:37 +00:00
Rafael Barreto d439de1f93 less spread in akimbo (45)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 19:00:33 +00:00
driAn 243f13e3ff properly regenerate dynamic font texture after issuing 'resetgl'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 18:50:10 +00:00
Rafael Barreto 798159ed5b New recoil values by makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 17:14:50 +00:00
driAn 23f8143576 upgraded solution to vs2010
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 17:14:32 +00:00