Lee Salzman
|
39b6d400c2
|
maxfps 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-29 18:36:56 +00:00 |
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Lee Salzman
|
a02dbb0a9e
|
sin_zero
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-24 14:14:35 +00:00 |
|
Lee Salzman
|
294dc72fc3
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-23 19:46:59 +00:00 |
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Lee Salzman
|
72855d64d8
|
particle outside world fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 09:56:38 +00:00 |
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Lee Salzman
|
828e443728
|
no activating empty buttons
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 09:41:46 +00:00 |
|
Lee Salzman
|
34495cad86
|
gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 09:03:32 +00:00 |
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RandumKiwi
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16329dbd98
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 08:02:29 +00:00 |
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driAn
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9c0d517aac
|
history command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 07:19:18 +00:00 |
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driAn
|
cea995662b
|
nade bounces on local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 21:37:58 +00:00 |
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driAn
|
6e04c5a7a8
|
above head icon blending, voicecom menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 18:10:45 +00:00 |
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Lee Salzman
|
274724923c
|
default z-buffer >= 16 bits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-15 01:20:25 +00:00 |
|
Lee Salzman
|
f2ac53c8d6
|
movement interpolation in edit mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-14 06:04:41 +00:00 |
|
Lee Salzman
|
644fca4ddc
|
saner fsaa mode searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-13 05:38:52 +00:00 |
|
Lee Salzman
|
9e31b42e72
|
gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-12 05:22:41 +00:00 |
|
Lee Salzman
|
072cc6d525
|
added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-12 03:30:52 +00:00 |
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driAn
|
968bbcca96
|
flag dropping on heighfields, fixed menu hotkeys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 15:16:49 +00:00 |
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driAn
|
ce678675f4
|
immediate autoreload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 14:26:58 +00:00 |
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driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 14:18:54 +00:00 |
|
Lee Salzman
|
aed024ab52
|
added "consize" var for controlling size of console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-09 13:39:22 +00:00 |
|
flowtron
|
352f43a60a
|
scoresondeath(0,1,1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-08 22:43:23 +00:00 |
|
Lee Salzman
|
698f9839c5
|
added mapname command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 08:27:59 +00:00 |
|
Lee Salzman
|
acdd413fe3
|
mac compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-05 15:06:30 +00:00 |
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driAn
|
a23f54d1e7
|
sound fix radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 10:52:02 +00:00 |
|
driAn
|
05271aece7
|
hud fixes, vote restrictions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 09:11:51 +00:00 |
|
Lee Salzman
|
c5686f257b
|
shotgun sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-28 18:52:35 +00:00 |
|
Lee Salzman
|
06b16635de
|
more transparent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 16:57:16 +00:00 |
|
Lee Salzman
|
4572a3e45a
|
lagged players show up transparent to avoid confusion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 15:47:27 +00:00 |
|
Lee Salzman
|
c79256a222
|
movement smoothing (other players less jerky with high PJ)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 15:07:28 +00:00 |
|
Lee Salzman
|
5f6ca675a7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-16 21:56:40 +00:00 |
|
Lee Salzman
|
c032dd9429
|
input loop change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 15:10:34 +00:00 |
|
driAn
|
51947a2890
|
connectadmin supporting dyn server ports
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 12:11:12 +00:00 |
|
Lee Salzman
|
8c6fa795fb
|
history stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 12:05:00 +00:00 |
|
driAn
|
47f79f8f42
|
history cmd stack-overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 11:55:48 +00:00 |
|
Lee Salzman
|
a3b3ffcc22
|
min/max fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-11 11:26:33 +00:00 |
|
Lee Salzman
|
3783c570a3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-09 14:04:57 +00:00 |
|
Lee Salzman
|
36af9edb91
|
min/max fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-06 06:51:04 +00:00 |
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driAn
|
33dc34d076
|
grenades fix, newmap spawn fix, removebans fix, findlist cmd, menumdl fix, spect hud, scoreboard server stats refresh limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-05 16:35:04 +00:00 |
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driAn
|
cc585999b0
|
crouch footstep fixes, weapon fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-04 20:26:37 +00:00 |
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Lee Salzman
|
be7e421c88
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-04 18:40:40 +00:00 |
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driAn
|
51ccb6bc25
|
crouch footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-04 14:33:54 +00:00 |
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driAn
|
28bc92403e
|
alpha blended damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 14:13:54 +00:00 |
|
Lee Salzman
|
eebf549003
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 14:09:58 +00:00 |
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driAn
|
90f330e269
|
damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-04 12:36:33 +00:00 |
|
Lee Salzman
|
869c7683ab
|
menu fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 09:53:24 +00:00 |
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driAn
|
567971f6d5
|
console V-key fix, vars for gfx tweaking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-03 12:02:01 +00:00 |
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driAn
|
af8ba0743c
|
gui fixes, local player in scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 11:29:49 +00:00 |
|
Lee Salzman
|
0b1f05f2e6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 08:54:38 +00:00 |
|
driAn
|
472c0ef3a2
|
checkbox gui element
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-02 19:21:12 +00:00 |
|
Lee Salzman
|
e9a9896669
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-02 19:04:41 +00:00 |
|
Lee Salzman
|
d7db918fc2
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 14:17:25 +00:00 |
|