Lee Salzman
|
39b6d400c2
|
maxfps 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-29 18:36:56 +00:00 |
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flowtron
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3e3f79e9d1
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altaction_6 [ attack ]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-24 16:20:11 +00:00 |
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Lee Salzman
|
a02dbb0a9e
|
sin_zero
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-24 14:14:35 +00:00 |
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makke
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dbc6a6d4be
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textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-24 14:04:15 +00:00 |
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Lee Salzman
|
294dc72fc3
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-23 19:46:59 +00:00 |
|
Lee Salzman
|
218b94bf53
|
wunf's xml title patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-23 17:10:55 +00:00 |
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RandumKiwi
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7fc8c7e67a
|
Update of mappers readme.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-20 20:54:58 +00:00 |
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RandumKiwi
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474a6c5a6b
|
!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-20 04:53:47 +00:00 |
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RandumKiwi
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0d3b7ff76f
|
Cleanup/spelling errors.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-19 23:44:41 +00:00 |
|
Lee Salzman
|
865ba67d59
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-18 14:39:15 +00:00 |
|
Lee Salzman
|
b4d6af5a89
|
wunf's doc patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-18 13:39:28 +00:00 |
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RandumKiwi
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ef0a83d686
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-18 04:03:33 +00:00 |
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RandumKiwi
|
e627b58916
|
Fixing of "makke/door.jpg". New linux bins. Updated cfg files for "door".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-18 03:59:04 +00:00 |
|
Lee Salzman
|
72855d64d8
|
particle outside world fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 09:56:38 +00:00 |
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Lee Salzman
|
828e443728
|
no activating empty buttons
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 09:41:46 +00:00 |
|
Lee Salzman
|
34495cad86
|
gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 09:03:32 +00:00 |
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RandumKiwi
|
16329dbd98
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 08:02:29 +00:00 |
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driAn
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1f70e22f9c
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sound menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 07:55:22 +00:00 |
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driAn
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9c0d517aac
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history command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 07:19:18 +00:00 |
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RandumKiwi
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53137380f9
|
"Coming in with the flag" now works (Voice com -> It got broken after typo fix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 05:11:55 +00:00 |
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RandumKiwi
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5c6cf3d782
|
Dear TuXxin: Download and run AssaultCubes CVS with these binaries and see if AssaultCube runs. If it doesn't, don't whine to me, be thankful that I tried to help you.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-17 03:46:05 +00:00 |
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driAn
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cea995662b
|
nade bounces on local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 21:37:58 +00:00 |
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driAn
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5e01857f19
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screenres menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 20:24:26 +00:00 |
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flowtron
|
9d169aebca
|
new linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 20:16:41 +00:00 |
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driAn
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f365ca7b3c
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new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 19:58:00 +00:00 |
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driAn
|
9d82799ffb
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voicecom menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 18:12:20 +00:00 |
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driAn
|
6e04c5a7a8
|
above head icon blending, voicecom menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-16 18:10:45 +00:00 |
|
Lee Salzman
|
274724923c
|
default z-buffer >= 16 bits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-15 01:20:25 +00:00 |
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RandumKiwi
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491f6bc2fb
|
Found/removed hidden waypoints.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-14 23:33:14 +00:00 |
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Lee Salzman
|
f2ac53c8d6
|
movement interpolation in edit mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-14 06:04:41 +00:00 |
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RandumKiwi
|
8eac5ec5b6
|
ac_mines_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-14 00:56:24 +00:00 |
|
Lee Salzman
|
fc37221b61
|
replaced restart with resetgl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-13 06:59:49 +00:00 |
|
Lee Salzman
|
644fca4ddc
|
saner fsaa mode searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-13 05:38:52 +00:00 |
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RandumKiwi
|
321a3ff289
|
Improved waypoints for ac_snow (bots).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-13 01:08:20 +00:00 |
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Lee Salzman
|
9e31b42e72
|
gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-12 05:22:41 +00:00 |
|
Lee Salzman
|
072cc6d525
|
added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-12 03:30:52 +00:00 |
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driAn
|
968bbcca96
|
flag dropping on heighfields, fixed menu hotkeys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 15:16:49 +00:00 |
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driAn
|
ce678675f4
|
immediate autoreload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 14:26:58 +00:00 |
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driAn
|
4ac5cf8a30
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 14:22:25 +00:00 |
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driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 14:18:54 +00:00 |
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RandumKiwi
|
033a150775
|
Improved waypoints for desert2 (bots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 11:34:42 +00:00 |
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RandumKiwi
|
9ef77f1785
|
Improved waypoints for ac_desert (bots). Minor texture fix for ac_desert.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-11 00:05:24 +00:00 |
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driAn
|
3afb724254
|
menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 22:01:47 +00:00 |
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RandumKiwi
|
cd6a2585db
|
test 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 21:15:19 +00:00 |
|
RandumKiwi
|
b3bee19c5b
|
better waypoints for ac mines (bots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 20:14:12 +00:00 |
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driAn
|
8e3568082c
|
spelling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 16:58:30 +00:00 |
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RandumKiwi
|
e5d7da098d
|
test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 14:05:40 +00:00 |
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RandumKiwi
|
5bcfccb8b9
|
New ac_depot layout, for test purposes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 13:41:51 +00:00 |
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RandumKiwi
|
b567702502
|
Adding "grenades" pickup into editing menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 12:32:18 +00:00 |
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driAn
|
294ddb3a67
|
menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 12:17:42 +00:00 |
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