ac_stef
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71cb857eaf
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log demo recording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 15:49:51 +00:00 |
|
Lee Salzman
|
be930e13e8
|
sendresume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 21:26:08 +00:00 |
|
Lee Salzman
|
a98c8868f2
|
send resume packet after getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 21:18:02 +00:00 |
|
Lee Salzman
|
f825cb0cc3
|
send welcome packet after getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 20:18:27 +00:00 |
|
Lee Salzman
|
ebcf3f46b8
|
synchronize newmap command across clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 19:44:55 +00:00 |
|
Lee Salzman
|
2ad7aa7111
|
flag drop height fix (no longer uses eye pos)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 18:33:26 +00:00 |
|
ac_stef
|
2cec9cc4b3
|
new commandline option to record demo of every game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 16:44:52 +00:00 |
|
Lee Salzman
|
6daec85884
|
spawn height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 10:05:42 +00:00 |
|
Lee Salzman
|
e1334495e1
|
properly seed the pseudo-random number generator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-13 06:30:18 +00:00 |
|
Lee Salzman
|
670ee3a82e
|
wait 500ms after last death to end arena round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 19:30:05 +00:00 |
|
driAn
|
b10d70e8ec
|
debug logging cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 18:02:12 +00:00 |
|
Lee Salzman
|
1f64bbd6d5
|
SV_EXTENSION sanity checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 15:33:14 +00:00 |
|
driAn
|
b04bb1bf68
|
accept flag-stolen message even if actor is not known yet (fixes flag info on connect)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 14:14:12 +00:00 |
|
driAn
|
ffacd9e246
|
fix broken flag info in welcomepacket
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 13:18:45 +00:00 |
|
driAn
|
9ea5997f53
|
even more debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 11:41:36 +00:00 |
|
driAn
|
d245e8e69a
|
debug tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 10:36:41 +00:00 |
|
Lee Salzman
|
7f94324632
|
ensure welcomepacket has enough space
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 23:08:12 +00:00 |
|
Lee Salzman
|
70ee1dce07
|
don't end demo recording on a vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 21:59:58 +00:00 |
|
Lee Salzman
|
dae268ea4c
|
alternate fix for getmap problem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 18:23:02 +00:00 |
|
Lee Salzman
|
86e14cc9fe
|
more filtertext whitespace options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 23:14:49 +00:00 |
|
Lee Salzman
|
ed394a4ca4
|
undoing servmsg change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 23:05:23 +00:00 |
|
Lee Salzman
|
10d415be66
|
removed redundant msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 22:59:58 +00:00 |
|
Lee Salzman
|
5f6bca17f3
|
fix newline in servmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 22:13:06 +00:00 |
|
driAn
|
c713b3fbcc
|
fixed server args-warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-28 19:02:01 +00:00 |
|
Lee Salzman
|
adcaf25e1b
|
spawning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-24 21:32:16 +00:00 |
|
Lee Salzman
|
a0b8295182
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-20 17:21:27 +00:00 |
|
Lee Salzman
|
71d966bd63
|
duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-18 17:28:41 +00:00 |
|
Lee Salzman
|
0beed9c452
|
arena spawning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-18 09:18:33 +00:00 |
|
Lee Salzman
|
af6c5eb918
|
improved lan searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-16 05:46:40 +00:00 |
|
ac_stef
|
522ef9ef8f
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 21:58:09 +00:00 |
|
ac_stef
|
300740dd4c
|
demo description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 21:31:07 +00:00 |
|
driAn
|
aafc2e790d
|
find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 16:10:28 +00:00 |
|
ac_stef
|
4dd4b46f2a
|
ktf cleanup; demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 15:06:54 +00:00 |
|
Lee Salzman
|
feb4cbd82e
|
sync player state with other players on spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 05:54:01 +00:00 |
|
ac_stef
|
6de486a2f8
|
frag log fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-14 22:02:11 +00:00 |
|
ac_stef
|
ec6ae4c59f
|
forceteam notification message changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-14 00:34:34 +00:00 |
|
ac_stef
|
efba55acc6
|
shuffleteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 23:47:12 +00:00 |
|
Lee Salzman
|
ec7ba506d9
|
added stencilbits command-line option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:50:43 +00:00 |
|
ac_stef
|
cc8836911f
|
autoteam fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 18:52:48 +00:00 |
|
ac_stef
|
675e248a05
|
rewritten flag modes, added non-team ktf mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 16:28:56 +00:00 |
|
ac_stef
|
3c9f146511
|
repair map change in coopedit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 22:53:22 +00:00 |
|
Lee Salzman
|
bb41f666fe
|
gcc warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 22:21:54 +00:00 |
|
ac_stef
|
63fad54cf4
|
delayed map voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 15:35:46 +00:00 |
|
ac_stef
|
05378afd88
|
fix dropped flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 16:18:18 +00:00 |
|
ac_stef
|
9a4bd5dd63
|
htf, ktf bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 12:16:04 +00:00 |
|
ac_stef
|
ed5b32bf6b
|
improved htf on maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 09:40:34 +00:00 |
|
ac_stef
|
4ee2dbaddf
|
gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 02:57:11 +00:00 |
|
ac_stef
|
63dc4c5f64
|
compressed transfer of cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-01 11:51:05 +00:00 |
|
ac_stef
|
610f058c12
|
always connect to the smaller team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 22:48:01 +00:00 |
|
ac_stef
|
d01ab78519
|
periodic check of changed server config files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 20:47:28 +00:00 |
|