ac_stef
|
554c50fcc7
|
improved blacklist parser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 18:49:50 +00:00 |
|
ac_stef
|
2ec499585d
|
blacklist integrated, cfg-file debugging (verbose logging mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 17:57:23 +00:00 |
|
Lee Salzman
|
0bf8aa0ad0
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 17:49:18 +00:00 |
|
Lee Salzman
|
e3da577221
|
send name with SV_CONNECT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 17:45:15 +00:00 |
|
Lee Salzman
|
2ccfc5585f
|
removed lifesequence from savedscore
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 17:32:25 +00:00 |
|
Lee Salzman
|
33929965c1
|
gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 16:49:24 +00:00 |
|
ac_stef
|
aab03618a5
|
non-overlapping player spawns in arena modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 13:07:28 +00:00 |
|
ac_stef
|
9d232dc019
|
autoteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-30 23:39:04 +00:00 |
|
ac_stef
|
863450c0e2
|
auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-30 22:10:04 +00:00 |
|
ac_stef
|
e23143eb88
|
fix: block double vote actions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-28 19:44:26 +00:00 |
|
ac_stef
|
f198ec5afb
|
multiple admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-28 14:42:30 +00:00 |
|
ac_stef
|
7c116ac580
|
min/maxplayer setting in maprot.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-27 20:22:34 +00:00 |
|
ac_stef
|
a06066c7fc
|
fixed integer overflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-27 18:27:52 +00:00 |
|
driAn
|
84f641832e
|
fixed if() spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-27 16:40:53 +00:00 |
|
ac_stef
|
9fe90c6e2b
|
server side spam suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-27 16:19:16 +00:00 |
|
driAn
|
0ae91ab9aa
|
resetsecuremap, fixed spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-26 17:14:31 +00:00 |
|
Lee Salzman
|
647625dbb6
|
don't queue SV_ITEMLIST
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-26 16:43:36 +00:00 |
|
Lee Salzman
|
8f91f124e1
|
notgotitems fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-26 16:40:02 +00:00 |
|
ac_stef
|
e9b48b331e
|
new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-25 23:31:24 +00:00 |
|
ac_stef
|
55c342768d
|
moved incoming maps directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 23:16:04 +00:00 |
|
ac_stef
|
43ad3b5a87
|
autosendmap: provide maps by the server (including learning new maps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 21:21:54 +00:00 |
|
driAn
|
7a389681d9
|
funky typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:15:47 +00:00 |
|
driAn
|
ba2cbf3b2a
|
server extension 'usage'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:14:32 +00:00 |
|
driAn
|
833249d908
|
support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:12:17 +00:00 |
|
ac_stef
|
dfe9808d5a
|
team stats logging fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-20 15:16:34 +00:00 |
|
driAn
|
d2b8fd735a
|
fixed worldobjref virt destructor, fixed omitted server error response leaving the client in a vote-blocked state
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-17 20:06:39 +00:00 |
|
ac_stef
|
fc6c528af3
|
players now connect to the smaller team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-17 18:41:06 +00:00 |
|
Lee Salzman
|
0e635ece6b
|
forward vote packets immediately
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-15 23:25:43 +00:00 |
|
Lee Salzman
|
2d1fb9d5c9
|
giveadmin fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-15 23:02:37 +00:00 |
|
Lee Salzman
|
3b05838c82
|
gcc 4.3 warning/bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-14 08:58:07 +00:00 |
|
driAn
|
681ecd7fc4
|
delete oal buffers prior to oal shutdown, route team chat/voices to everyone in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 18:59:27 +00:00 |
|
driAn
|
894a1ee02c
|
no dead respawning when switching from DM to TDM, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 10:58:00 +00:00 |
|
driAn
|
2e55d8d540
|
bracket typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-08 11:04:30 +00:00 |
|
flowtron
|
4d8c630b8e
|
de-oups-ification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-07 15:52:04 +00:00 |
|
flowtron
|
9c26434eb7
|
default to "[unnamed]" for unknown player name (e.g. connectadmin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-06 06:54:50 +00:00 |
|
driAn
|
bb98d9289d
|
net data validation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-05 20:43:10 +00:00 |
|
driAn
|
a9a15c9d9f
|
logging, its admin not master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 17:33:07 +00:00 |
|
driAn
|
2de6e9f73a
|
scoreboard logging, based on clowns/stefs code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 17:03:28 +00:00 |
|
driAn
|
db32bc2211
|
vote code restructured, wip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-01 17:23:34 +00:00 |
|
driAn
|
2bb0b7f118
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 10:18:41 +00:00 |
|
driAn
|
fcae72266c
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:59:48 +00:00 |
|
Lee Salzman
|
d36de05ac9
|
resume fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2130 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:39:02 +00:00 |
|
driAn
|
2dba0bc8da
|
fixed sv_resume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2129 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:24:25 +00:00 |
|
driAn
|
99ee6e3c4a
|
reverted dumb stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 20:50:45 +00:00 |
|
driAn
|
eb5cde08af
|
only resume from ghostet clients that aren't alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2126 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 20:20:50 +00:00 |
|
driAn
|
cb2ec7844d
|
fixed permission issue on stopdemo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-25 14:07:30 +00:00 |
|
driAn
|
488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:41:00 +00:00 |
|
driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
driAn
|
9405b717d0
|
log name changes correctly
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 11:45:05 +00:00 |
|
driAn
|
10c647bb09
|
log fix in fatal()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 11:03:23 +00:00 |
|