Bukz
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7d9fc957cd
|
allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 21:12:07 +00:00 |
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Bukz
|
fc95d583f3
|
saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 19:38:56 +00:00 |
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Bukz
|
8063219400
|
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
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Bukz
|
f5b33a6a7b
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idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:27:50 +00:00 |
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Lucas GAUTHERON
|
c85be9cb54
|
server can restricts voting from a mode for any map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:26:10 +00:00 |
|
Lucas GAUTHERON
|
ad48145196
|
$curdemofile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 15:09:47 +00:00 |
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sireus
|
1b2e2bde9f
|
less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 15:03:59 +00:00 |
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Lucas GAUTHERON
|
dbe4234e5d
|
minor simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 14:42:35 +00:00 |
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Lucas GAUTHERON
|
11fc99f568
|
ooops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:56:17 +00:00 |
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Lucas GAUTHERON
|
6c30ee3855
|
removing comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:46:01 +00:00 |
|
Lucas GAUTHERON
|
d3c8df87bf
|
map overview spectate mode ?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:12:28 +00:00 |
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Lucas GAUTHERON
|
414572e574
|
rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:11:51 +00:00 |
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Bukz
|
4847ff00ff
|
onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 11:55:57 +00:00 |
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Lucas GAUTHERON
|
3a9d59ceb3
|
colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 15:50:15 +00:00 |
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Lucas GAUTHERON
|
7782e8947d
|
reset current context when a script file can't be executed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 15:49:15 +00:00 |
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sireus
|
9c797155a9
|
restore flashing flag icon (oops)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 10:52:15 +00:00 |
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sireus
|
7cb0fe4f06
|
fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 09:57:25 +00:00 |
|
Lee Salzman
|
9bc5934c17
|
nearplane fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 09:32:28 +00:00 |
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sireus
|
a89b9f2dab
|
pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 20:03:06 +00:00 |
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sireus
|
68b05f1204
|
make sure things like atof work consistently (regardless of the locale)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-08 17:12:29 +00:00 |
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Bukz
|
9d8afdcad5
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oldselstyle - Enable/disable 1.0.4 rendering of the grid/current selection. (quads rather than tris)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-04 19:16:11 +00:00 |
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Bukz
|
365d161187
|
doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-03 23:23:09 +00:00 |
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sireus
|
2323874b57
|
fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-02 13:39:46 +00:00 |
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sireus
|
bb978c8e9b
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show context (e.g. filename) on cubescript errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-30 20:27:37 +00:00 |
|
Lucas GAUTHERON
|
e09157c29b
|
hudecho can be disabled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-30 00:34:08 +00:00 |
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Bukz
|
b0a5672ad5
|
little inWater fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 17:19:55 +00:00 |
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Bukz
|
0aecce709f
|
hudecho
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 15:51:10 +00:00 |
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Bukz
|
1e20bace2e
|
inWater command, akimboautoswitch slider, akimboendaction defaults to 1 (switch back to primary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 14:04:41 +00:00 |
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Lucas GAUTHERON
|
88ee66ed67
|
switch "loggamestatus" off now just disables the table of scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 11:52:20 +00:00 |
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Lucas GAUTHERON
|
22df7a9402
|
fix bug (:s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 20:50:28 +00:00 |
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Lucas GAUTHERON
|
2d23aa4f74
|
make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 15:00:31 +00:00 |
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Lucas GAUTHERON
|
627feb7bd4
|
sniper trail ends when collides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 08:51:42 +00:00 |
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Bukz
|
0c1b63d5da
|
mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 00:07:50 +00:00 |
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Bukz
|
001af391bb
|
temporarily ensure arg1 of /newmap is within a sane valid range (6-9)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 23:32:40 +00:00 |
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sireus
|
7dc5dfcca7
|
fixed brackets within quotes being interpreted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 21:43:37 +00:00 |
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sireus
|
528db72bf1
|
fix cubescript execution crash(es)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 21:03:11 +00:00 |
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Lucas GAUTHERON
|
ccd1c5048b
|
quicknadethrow : switch weapon even if player is attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 19:14:24 +00:00 |
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Lucas GAUTHERON
|
29f817d608
|
persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 14:44:35 +00:00 |
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Bukz
|
9aa5981b31
|
native alias "afterinit" - executed immediately after saved.cfg is loaded
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 14:21:22 +00:00 |
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Lucas GAUTHERON
|
668254813c
|
enable/disable loggamestatus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 13:11:57 +00:00 |
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Lucas GAUTHERON
|
607eb86400
|
drop camera when switching to fly spec mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 12:38:24 +00:00 |
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Bukz
|
8cba55667e
|
isSpect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 11:21:44 +00:00 |
|
Lucas GAUTHERON
|
4e9be4519d
|
strpos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 10:49:15 +00:00 |
|
Lucas GAUTHERON
|
9a0b0abb9a
|
substr & negative start position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 15:00:27 +00:00 |
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sireus
|
b48939c516
|
substr crash fix & simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 14:40:09 +00:00 |
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sireus
|
372755b87c
|
pseudo-break statement for cubescript loop & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 13:54:31 +00:00 |
|
sireus
|
4de620f757
|
entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 13:22:35 +00:00 |
|
Lucas GAUTHERON
|
ad9826cac8
|
fix substr command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 12:12:33 +00:00 |
|
Bukz
|
a1ea14c627
|
slowmove bugfix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 09:02:43 +00:00 |
|
Bukz
|
0c48eb7998
|
even more fly updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 00:36:04 +00:00 |
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