driAn
|
41b8a4f6a6
|
splitted menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1617 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 13:11:42 +00:00 |
|
driAn
|
1b5c67b469
|
autoexec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1616 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 12:50:08 +00:00 |
|
flowtron
|
2bc385e25a
|
mapname alias conflicted with builtin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 01:26:12 +00:00 |
|
flowtron
|
acc1aafd0e
|
linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-08 22:44:57 +00:00 |
|
flowtron
|
352f43a60a
|
scoresondeath(0,1,1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-08 22:43:23 +00:00 |
|
RandumKiwi
|
1b4a1b4a4b
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 21:17:47 +00:00 |
|
Lee Salzman
|
698f9839c5
|
added mapname command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 08:27:59 +00:00 |
|
RandumKiwi
|
263f7b9141
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 03:36:02 +00:00 |
|
RandumKiwi
|
bda3e168e7
|
More cleanup..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 01:56:06 +00:00 |
|
RandumKiwi
|
7e9a3cb8b4
|
Cleanup of editing help menu. Plus some other things...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 01:27:45 +00:00 |
|
RandumKiwi
|
be3070bc83
|
Improvement of ac_complex waypoints (bots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 23:29:03 +00:00 |
|
RandumKiwi
|
1aeda96d0b
|
Fixing of toxic's cfg. I don't know why that broke.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 12:36:57 +00:00 |
|
RandumKiwi
|
f3da8c862f
|
Better clipping for the "lamppost" mapmodel.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 11:54:50 +00:00 |
|
RandumKiwi
|
3696db3608
|
Screenshot bug fix, plus a few other things...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 10:52:25 +00:00 |
|
RandumKiwi
|
c147ceae5a
|
NEW: Lights menu for map editing, to help newbie mappers with lighting.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 03:19:52 +00:00 |
|
RandumKiwi
|
24d67a79bf
|
Preperation for new lighting menu. General cleanup of some menus.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 00:53:23 +00:00 |
|
RandumKiwi
|
375fce0c11
|
Binding right-click by default to bring up editing menu when in edit mode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 21:44:46 +00:00 |
|
RandumKiwi
|
41d4cabb30
|
Cleanup of the "bots" menu, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 20:02:31 +00:00 |
|
RandumKiwi
|
ab638b3f30
|
Putting tree into correct menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 18:35:45 +00:00 |
|
makke
|
467a015aa7
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 15:44:23 +00:00 |
|
makke
|
dafd917e39
|
the tree is gone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 15:41:49 +00:00 |
|
Lee Salzman
|
acdd413fe3
|
mac compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 15:06:30 +00:00 |
|
RandumKiwi
|
10c07cf6e9
|
Clipping of the "aard" box mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-04 21:06:16 +00:00 |
|
RandumKiwi
|
bb587262fa
|
Removal of health packs from spawn points to prevent heavy spawn rapage.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-04 20:25:27 +00:00 |
|
RandumKiwi
|
9401f0974e
|
Fog and skymap fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 20:11:44 +00:00 |
|
Lee Salzman
|
fb10c5633b
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1592 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 16:29:57 +00:00 |
|
driAn
|
a23f54d1e7
|
sound fix radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 10:52:02 +00:00 |
|
driAn
|
d9a49bc7c0
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 09:28:14 +00:00 |
|
driAn
|
05271aece7
|
hud fixes, vote restrictions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 09:11:51 +00:00 |
|
flowtron
|
e6ccccdd65
|
added loadsky, fixed typos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-30 19:24:28 +00:00 |
|
flowtron
|
c7bcadb66e
|
linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1587 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-29 07:52:19 +00:00 |
|
Lee Salzman
|
c5686f257b
|
shotgun sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-28 18:52:35 +00:00 |
|
Lee Salzman
|
7bcb2a4399
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-27 03:11:22 +00:00 |
|
makke
|
2616fa171a
|
voice-com-wavs (makke�s silly attempts :P )
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-26 19:19:49 +00:00 |
|
makke
|
2d6a90acd1
|
fencegate_open fixed clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-26 12:11:45 +00:00 |
|
makke
|
b9d5580ed7
|
crouchsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-25 12:49:04 +00:00 |
|
Lee Salzman
|
06b16635de
|
more transparent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 16:57:16 +00:00 |
|
Lee Salzman
|
4572a3e45a
|
lagged players show up transparent to avoid confusion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 15:47:27 +00:00 |
|
Lee Salzman
|
c79256a222
|
movement smoothing (other players less jerky with high PJ)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 15:07:28 +00:00 |
|
flowtron
|
ec272d47d9
|
linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-20 21:23:50 +00:00 |
|
Lee Salzman
|
5f6ca675a7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-16 21:56:40 +00:00 |
|
driAn
|
47bcedd2ae
|
keymap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 17:42:32 +00:00 |
|
Lee Salzman
|
c032dd9429
|
input loop change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 15:10:34 +00:00 |
|
driAn
|
51947a2890
|
connectadmin supporting dyn server ports
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 12:11:12 +00:00 |
|
Lee Salzman
|
8c6fa795fb
|
history stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 12:05:00 +00:00 |
|
driAn
|
47f79f8f42
|
history cmd stack-overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-12 11:55:48 +00:00 |
|
Lee Salzman
|
a3b3ffcc22
|
min/max fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-11 11:26:33 +00:00 |
|
Lee Salzman
|
3783c570a3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-09 14:04:57 +00:00 |
|
Lee Salzman
|
36af9edb91
|
min/max fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-06 06:51:04 +00:00 |
|
driAn
|
305ebef7e9
|
menus & keymap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-05 16:44:20 +00:00 |
|