RandumKiwi
|
42de44ff47
|
interface.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:05:51 +00:00 |
|
RandumKiwi
|
28ac052630
|
credits update (lewiscommunications)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:01:00 +00:00 |
|
makke
|
103bc6c399
|
ctf-hud.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:59:58 +00:00 |
|
makke
|
68de401031
|
menus.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:46:33 +00:00 |
|
flowtron
|
8032429b90
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:38:57 +00:00 |
|
RandumKiwi
|
59b8f5b6f6
|
add welcome message.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:37:21 +00:00 |
|
driAn
|
f31204108c
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:31:07 +00:00 |
|
driAn
|
6b54b97d71
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:30:16 +00:00 |
|
driAn
|
3a5673ab3e
|
fixed crouch sound positioning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:25:13 +00:00 |
|
driAn
|
141cf9fb86
|
doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:28:58 +00:00 |
|
Lee Salzman
|
0e25e544e3
|
delete type fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:23:45 +00:00 |
|
Lee Salzman
|
55c1e1b5cb
|
silencing more gcc warnings on ubuntu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:07:45 +00:00 |
|
driAn
|
f99f0808ff
|
mem: clean up logger and svcctrl on exit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:01:51 +00:00 |
|
Lee Salzman
|
c7138d58cd
|
silence gcc warnings on ubuntu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:00:29 +00:00 |
|
flowtron
|
17252d9920
|
linux64:server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:45:06 +00:00 |
|
flowtron
|
9054423e17
|
linux64bins & doc:"serverdesc"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:42:35 +00:00 |
|
Lee Salzman
|
71c5082d99
|
gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:39:43 +00:00 |
|
RandumKiwi
|
d92f4c2296
|
Updated editing menu with 2 new ambient sounds that makkE uploaded last night...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3683 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:26:03 +00:00 |
|
driAn
|
c030ec3100
|
fixed timing issue when registering on the master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:19:23 +00:00 |
|
Lee Salzman
|
e3ca27a789
|
minimap camera fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:10:21 +00:00 |
|
driAn
|
4b289cd7db
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 18:33:35 +00:00 |
|
flowtron
|
848c31a415
|
fixed my last fix (for regular play)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:50:55 +00:00 |
|
flowtron
|
21c04370a8
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:36:47 +00:00 |
|
driAn
|
4bab3499a2
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:49 +00:00 |
|
driAn
|
9cfa0691cd
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:08 +00:00 |
|
makke
|
5397fa14c2
|
ambient sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:03:25 +00:00 |
|
makke
|
fc214ce22d
|
soundscapes..DONE! :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:02:46 +00:00 |
|
makke
|
578910e183
|
more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 16:26:42 +00:00 |
|
makke
|
7f8a0758f3
|
more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 15:55:23 +00:00 |
|
flowtron
|
b33de65c1c
|
physent != playerent fixes (for demoplayback)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 11:44:45 +00:00 |
|
flowtron
|
251f506b65
|
removed dbg_sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 11:44:09 +00:00 |
|
Lee Salzman
|
dc4adc7c6d
|
clamp conskip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 08:44:23 +00:00 |
|
Lee Salzman
|
5870cc2797
|
when reloading, keep weapon down until gunwait is finished even if longer than reloading time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 08:27:43 +00:00 |
|
Lee Salzman
|
8b77658168
|
fixed superfluous alpha channel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:08:37 +00:00 |
|
RandumKiwi
|
9ed5b69b5b
|
changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:06:12 +00:00 |
|
Lee Salzman
|
ea610ebab3
|
compressed with pngcrush
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:01:03 +00:00 |
|
RandumKiwi
|
83599948b3
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:18:44 +00:00 |
|
core-code
|
048de722a5
|
small fixes to mac deployment script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:16:56 +00:00 |
|
RandumKiwi
|
85695c7b70
|
not really needed...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:04:50 +00:00 |
|
RandumKiwi
|
7b78abe895
|
removed "unused resources"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:54:32 +00:00 |
|
Lee Salzman
|
e0306dffa3
|
beta2 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:40:53 +00:00 |
|
flowtron
|
448ed2f183
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:33:29 +00:00 |
|
driAn
|
ffd2c24872
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:18:49 +00:00 |
|
driAn
|
5225419274
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:17:54 +00:00 |
|
driAn
|
12b1676484
|
refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:09:12 +00:00 |
|
RandumKiwi
|
a50dc7c109
|
added "flies" and "nighthawk" to defaultmapsettings and editing menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:01:51 +00:00 |
|
makke
|
ae6bdd490d
|
startscreen ... yet another ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 19:16:44 +00:00 |
|
makke
|
8bdf902cb8
|
startscreen ... yet another tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:58:48 +00:00 |
|
Lee Salzman
|
5737bb7bc5
|
texture size rounding fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:42:44 +00:00 |
|
driAn
|
e2234f086b
|
1024^2 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:41:09 +00:00 |
|