Rafael Barreto
|
53d4e7defa
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5000 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 23:26:03 +00:00 |
|
Rafael Barreto
|
51912a872f
|
testing: making the shots pass over the shoulder (lets see if affect the gameplay... if so, we undo it)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 23:23:04 +00:00 |
|
Lee Salzman
|
196c7a44b2
|
doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 19:41:19 +00:00 |
|
makke
|
45258ad514
|
Is it possible to turn of linear filtering on these?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 13:37:17 +00:00 |
|
flowtron
|
75fe9239bb
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:22:14 +00:00 |
|
Rafael Barreto
|
6e6aa52deb
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:09:47 +00:00 |
|
makke
|
f4ff349758
|
Improved voicecom, thanks General Disarray !
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:02:39 +00:00 |
|
Rafael Barreto
|
108fb40fef
|
bug fix (incomplete): item pickup between rounds of arena mode, and letting the quicknade function only when nade is really selected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:01:58 +00:00 |
|
Rafael Barreto
|
a93b3ae9a4
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:49:27 +00:00 |
|
Rafael Barreto
|
bbd017766e
|
bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:42:32 +00:00 |
|
Rafael Barreto
|
97dd147aa7
|
bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:00:24 +00:00 |
|
Rafael Barreto
|
17db04a83a
|
bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 19:55:53 +00:00 |
|
Rafael Barreto
|
8086a93c95
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:13:14 +00:00 |
|
makke
|
9c0349cf48
|
pickup adapted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:12:03 +00:00 |
|
Rafael Barreto
|
609c5f0099
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:08:05 +00:00 |
|
Rafael Barreto
|
18167c23d3
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:05:26 +00:00 |
|
Rafael Barreto
|
ab78d7c7e9
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4984 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:10:41 +00:00 |
|
Rafael Barreto
|
7168009956
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:08:27 +00:00 |
|
Rafael Barreto
|
11d4e6ecb8
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:04:46 +00:00 |
|
Rafael Barreto
|
5af0f717a0
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:02:14 +00:00 |
|
Rafael Barreto
|
7e16ca926b
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:45:06 +00:00 |
|
Rafael Barreto
|
3d34744e36
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:40:55 +00:00 |
|
Rafael Barreto
|
16feb7268f
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4978 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:37:31 +00:00 |
|
Rafael Barreto
|
2d5904b9cd
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:36:07 +00:00 |
|
Rafael Barreto
|
c25ecb47d2
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4976 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:15:13 +00:00 |
|
Rafael Barreto
|
c804258b15
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:13:39 +00:00 |
|
Rafael Barreto
|
0508b4d1c8
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:56:59 +00:00 |
|
Rafael Barreto
|
c7b7b0caeb
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:55:23 +00:00 |
|
Rafael Barreto
|
cc9296c724
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:37:45 +00:00 |
|
Rafael Barreto
|
566d2dcca3
|
still smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:31:00 +00:00 |
|
Rafael Barreto
|
f3441764df
|
new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:30:18 +00:00 |
|
makke
|
5ae1987204
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:51:14 +00:00 |
|
makke
|
21961e4ee9
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:41:53 +00:00 |
|
makke
|
c1e6b2f51f
|
keller and werk helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:28:16 +00:00 |
|
RandumKiwi
|
14866e4753
|
Dear makkE: Yes sir! :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 10:42:11 +00:00 |
|
RandumKiwi
|
83d58d83c6
|
Missed a bit...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 10:23:25 +00:00 |
|
RandumKiwi
|
3f3626208a
|
AC_DEPOT(S): Fixed texture bug. Updated some clips to "plclips". Added helmets (1 in each base).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 10:21:00 +00:00 |
|
Lee Salzman
|
0e9795348a
|
null check fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 00:04:50 +00:00 |
|
RandumKiwi
|
3402cffb99
|
ruthless upload: ac_iceroad w/helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 23:23:53 +00:00 |
|
Rafael Barreto
|
6967a6c81e
|
smarter function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 23:02:35 +00:00 |
|
Lee Salzman
|
b63177dd25
|
fixed enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 22:19:18 +00:00 |
|
Rafael Barreto
|
aca4ab50ad
|
bug fix: fully substituting the pistol for the akimbo (when it is true)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4959 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:42:25 +00:00 |
|
Lee Salzman
|
234f873ffa
|
added missing change log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:20:27 +00:00 |
|
Lee Salzman
|
756272f520
|
removing stale file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:14:50 +00:00 |
|
makke
|
5d10da680e
|
helmets added by mapper
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:10:28 +00:00 |
|
Lee Salzman
|
f4eb3b724e
|
enet 1.3 testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:03:41 +00:00 |
|
Rafael Barreto
|
7ccc4f1732
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 20:22:54 +00:00 |
|
Rafael Barreto
|
72b8e25397
|
less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 20:20:39 +00:00 |
|
Rafael Barreto
|
d38934dbd9
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:45:50 +00:00 |
|
Rafael Barreto
|
91677d98e9
|
fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:41:26 +00:00 |
|