Commit Graph
3436 Commits
Author SHA1 Message Date
Lee Salzman 55602f8a84 reduced damagescreenfactor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 23:02:14 +00:00
Lee Salzman 21512e9fd9 prettier damage screen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 23:00:37 +00:00
Lee Salzman d10a0b754b fixed superfluous alpha channel in teammate crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:37:52 +00:00
flowtron 6e05a1c5a6 C-code not CubeScript clarification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:15:49 +00:00
makke aedb3d801c slight changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:13:09 +00:00
Lee Salzman 6f98fe644e simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:02:47 +00:00
driAn c86bec4250 reintroduced old&nasty things: var damagescreen, disabled by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 20:46:11 +00:00
Lee Salzman 0034503276 menu closing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 20:15:26 +00:00
Lee Salzman e3923f17b3 fps range menu fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 20:15:11 +00:00
Lee Salzman 5236143285 warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 19:30:48 +00:00
Lee Salzman badd237e34 removing buggy unused code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 19:29:56 +00:00
RandumKiwi 9e9bc6d724 docs fixes as requested by wurfel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 18:31:57 +00:00
driAn 2650b2118c sucky OUTBORD() fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 18:29:35 +00:00
flowtron 3bcb2ed89f the return of "(millis)" (w/ linux64 binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 17:53:21 +00:00
flowtron b8696a97ae alias zoom needs to "=f"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 17:16:03 +00:00
flowtron 87dccd70c3 there are only 10 types of people in the world
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 16:48:49 +00:00
flowtron a054469dc0 true != false and 4-spaces == TAB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 15:48:17 +00:00
flowtron d1ed1d63df lot's of typos found by wurfel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 15:25:39 +00:00
driAn cf1edae0a5 reverted protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 13:38:29 +00:00
driAn 929f2ca40c program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:37:55 +00:00
driAn f57e507b26 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:37:03 +00:00
driAn 8fbcc1979c sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:35:08 +00:00
driAn 24d5ccb673 program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 10:51:53 +00:00
driAn 0d24f6d7c1 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3439 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 10:49:47 +00:00
driAn cea8e5cffd removed minmillis docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 10:32:52 +00:00
Lee Salzman 695b14e7a6 sound clearing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:48 +00:00
Lee Salzman f7fb09bed6 ip address endianness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:19 +00:00
flowtron 4484ead68e linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-07 17:41:41 +00:00
Lee Salzman 2583a08d42 has been keeping -> has kept (fits on screen better)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 23:51:39 +00:00
RandumKiwi 3eda7bdfdb "RandumKiwi"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 23:03:53 +00:00
RandumKiwi 2dba2673ec randum's opinion.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 22:20:35 +00:00
flowtron 34ea6b5ff3 linux 64bit binaries (w/ OpenAL SOFT)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:55:34 +00:00
RandumKiwi de81cda458 model evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:50:16 +00:00
flowtron 3eace44505 mutesound N/mutesound N 1 (=unmute)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:20:08 +00:00
Lee Salzman 88d49f553d teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:02:05 +00:00
RandumKiwi fcd1a62693 makkE's request..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 20:14:28 +00:00
flowtron 66f3684ccf fog values updated (default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 20:13:42 +00:00
RandumKiwi 5208dbe8aa fog.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 20:11:28 +00:00
RandumKiwi f71f3a4ad7 Note: The nearest entity sparkly will show up orange (see left).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 19:29:47 +00:00
flowtron 4f853759db some more floating-point commands and a tweak (thanks grenadier)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 19:16:28 +00:00
makke f392907c1c images for docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 17:09:42 +00:00
flowtron 33598c6f54 linux 64bit binaries (w/ OpenAL SOFT)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 17:04:23 +00:00
flowtron cc5db017d6 votetimer resets on _success_ and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 17:03:52 +00:00
flowtron 5bf5745069 linux 64bit binaries (w/ OpenAL SOFT)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 16:58:35 +00:00
flowtron 3812b0dd8e votetimer resets on success and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 16:57:32 +00:00
Lee Salzman 562619c68e pickup height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 09:54:47 +00:00
RandumKiwi f7199eca34 "Go back to main menu" now closes the in-game menus before opening the main menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 05:49:32 +00:00
Lee Salzman d5a317aefa menu clearing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 05:35:36 +00:00
RandumKiwi b09d898fbc advised that demo's are recorded server side.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 04:06:53 +00:00
RandumKiwi 9ce7c3cefa explanation about openal soft in linux.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:47:56 +00:00