driAn
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5762dbe2ff
|
fixed stupid newline warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:33:57 +00:00 |
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driAn
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7a389681d9
|
funky typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:15:47 +00:00 |
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driAn
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ba2cbf3b2a
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server extension 'usage'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:14:32 +00:00 |
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driAn
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833249d908
|
support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:12:17 +00:00 |
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driAn
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a9338c1431
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 14:52:26 +00:00 |
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driAn
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e9037099d4
|
spect only teammates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 11:03:53 +00:00 |
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driAn
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824a7ee2a8
|
respawn ui fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 10:53:03 +00:00 |
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driAn
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43c0fa0f9a
|
delay when respawning from spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 10:30:11 +00:00 |
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driAn
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8b543bd50c
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removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 09:33:32 +00:00 |
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driAn
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92f0f66229
|
fixed stuck bug in when jumping on crouching players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2356 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 09:25:57 +00:00 |
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driAn
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2bfb5c8a5b
|
show unspawned and out-of map entities in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 08:13:18 +00:00 |
|
Lee Salzman
|
950c31f50d
|
inline round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:40:42 +00:00 |
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driAn
|
11dba13932
|
removed inlined round()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:04:54 +00:00 |
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driAn
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979b70ea78
|
delay when respawning from spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:03:47 +00:00 |
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driAn
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5efdaf915a
|
flag dropping, proper position rounding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 18:59:13 +00:00 |
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ac_stef
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dfe9808d5a
|
team stats logging fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-20 15:16:34 +00:00 |
|
Lee Salzman
|
c109daf458
|
filename null terminator fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-19 00:42:03 +00:00 |
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driAn
|
d16bee4a0f
|
avoid all sound processing when audio=0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2340 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 21:09:05 +00:00 |
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driAn
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11f67e4db5
|
fixed broken spawn request on map start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2339 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 21:03:01 +00:00 |
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driAn
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b7207c1ee9
|
fixed bot waypoint loading
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 19:54:57 +00:00 |
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driAn
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d2b8fd735a
|
fixed worldobjref virt destructor, fixed omitted server error response leaving the client in a vote-blocked state
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-17 20:06:39 +00:00 |
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ac_stef
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fc6c528af3
|
players now connect to the smaller team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-17 18:41:06 +00:00 |
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driAn
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e22fcb1353
|
rewrote weapon selection, proper sequence when akimbo is active
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-16 23:39:39 +00:00 |
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driAn
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e0c2c29994
|
stuck-test on flagdrop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2329 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-16 09:11:27 +00:00 |
|
Lee Salzman
|
0e635ece6b
|
forward vote packets immediately
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-15 23:25:43 +00:00 |
|
Lee Salzman
|
2d1fb9d5c9
|
giveadmin fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-15 23:02:37 +00:00 |
|
driAn
|
0271b41a15
|
fixed negative ping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-15 20:10:31 +00:00 |
|
driAn
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24834496d8
|
proper flag dropping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2325 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-15 19:27:58 +00:00 |
|
Lee Salzman
|
3b05838c82
|
gcc 4.3 warning/bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-14 08:58:07 +00:00 |
|
Lee Salzman
|
bd46ea29a6
|
standalone server fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-14 08:04:54 +00:00 |
|
driAn
|
3bf829b0bd
|
output the full path when writing to files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 21:44:24 +00:00 |
|
Lee Salzman
|
5c36eb2188
|
physentreference bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-13 07:28:38 +00:00 |
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driAn
|
d0ec8225ed
|
struct worldobjref for sound locations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-11 18:13:05 +00:00 |
|
Lee Salzman
|
930f4e223c
|
noworldtexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-08 08:14:58 +00:00 |
|
Lee Salzman
|
fce52698aa
|
loadnotexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-08 08:03:36 +00:00 |
|
Lee Salzman
|
c0d06289a8
|
ensure fpsfric doesn't underflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-06 10:32:08 +00:00 |
|
flowtron
|
1cc62613ee
|
use notexture.jpg or 'loadnotexture [P]'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:44:59 +00:00 |
|
Lee Salzman
|
f36a106f2e
|
spectator div-by-0 position bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 21:40:18 +00:00 |
|
Lee Salzman
|
335c980650
|
movement prediction fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 00:11:01 +00:00 |
|
Lee Salzman
|
cbf4983219
|
movement smoothing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 22:42:07 +00:00 |
|
driAn
|
41f4837b3e
|
voicecom fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 21:27:09 +00:00 |
|
Lee Salzman
|
257691c131
|
gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-29 20:49:57 +00:00 |
|
driAn
|
5a7bb408d0
|
make cmd mapsound behave like in sauerbraten
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-29 20:22:35 +00:00 |
|
driAn
|
1061b05c83
|
var gainscale, scale gain-value of sounds globally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-29 20:05:45 +00:00 |
|
driAn
|
a51b71264c
|
var audiodebug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:38:47 +00:00 |
|
driAn
|
67c647ee5d
|
don't color teamchat in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:25:57 +00:00 |
|
driAn
|
f246c82fcc
|
don't color teamchat in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:17:18 +00:00 |
|
driAn
|
681ecd7fc4
|
delete oal buffers prior to oal shutdown, route team chat/voices to everyone in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 18:59:27 +00:00 |
|
driAn
|
03a257dbde
|
fixed akimbo hud-icon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-29 18:07:44 +00:00 |
|
driAn
|
c25325e14b
|
fixed xhair opacity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 19:42:10 +00:00 |
|