flowtron
92ce4ef820
prose phrasing + documentation HowTo
2021-10-29 20:04:20 +02:00
flowtron
df2113de28
fix coding style and prose phrasing
2021-10-29 18:45:14 +02:00
aurhat
91a4dbe68b
fix attack animation of player1 displayed on the water
...
Now this attack animation will be displayed on the water during grenade
throwing and it already won't be displayed, if player used earlier some
weapon, changed it to other and later switched back to this weapon.
2021-10-20 23:35:13 +02:00
aurhat
e73639461b
don't check collision during spectating in all player perspectives
...
Related to 3c5012e
2021-10-20 23:01:35 +02:00
aurhat
7cc9f1a11f
fix automatic switching to primary weapon after grenade throw
...
When player had only one grenade and threw it, and switched to edit mode
before "attackmillis >= throwwait", then grenade stayed in his hand,
although there weren't any grenades in magazine.
2021-10-20 22:49:29 +02:00
aurhat
a95a4048cf
fix showing minimap/radar in fly spectate mode
2021-10-20 21:46:04 +02:00
aurhat
2388a483bd
fix position info for third person perspective spectating
2021-10-19 23:48:41 +02:00
aurhat
f175ed866d
fix showing player names in serverbrowser
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Earlier the player names weren't displayed for a server on the top, if user
didn't change server selection after opening the serverbrowser.
2021-10-19 23:37:48 +02:00
aurhat
51f47427a2
fix pistol clips pickup when akimbo magazine is full
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When player didn't have full pistol magazine, took akimbo and had full
akimbo magazine, then he couldn't pick up pistol clips.
2021-10-19 23:34:51 +02:00
aurhat
3fd2ba17fb
adjust distance between 3-digit score counters on HUD
2021-10-19 23:34:51 +02:00
aurhat
ad764141b2
update lastaction when grenade is selected
2021-10-19 22:18:04 +02:00
aurhat
fc50293564
search for mods also in profile
2021-10-19 22:07:58 +02:00
aurhat
7cd07a8195
show player name instead of igraph image
2021-10-19 21:00:46 +02:00
aurhat
a94ee29c96
calculate accuracy only from multiplayer
2021-10-18 15:41:00 +02:00
aurhat
b7d1bfc8d7
fix showed equipment in animation of dead player
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1. Don't show grenade, only empty hands, if dead player didn't have any
grenade in magazine.
2. Show pistol, instead of weapon "from" akimboendaction, if dead player
had selected akimbo.
2021-10-18 15:40:46 +02:00
aurhat
1811f7571d
fix colors in motd and serverinfo, fixes #394
2021-10-16 11:54:26 +02:00
aurhat
203be2c023
fix character repetition in console, fixes #367
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If user searched the docs in 'Reference search' menu (menutextiteminput is
on the last position), afterwards clicked one of the results and closed the
console, then pressing '/' or 'T' caused automatic repetition of the char.
2021-10-14 16:26:43 +02:00
aurhat
6ce9c6e6be
fix setadmin 0
2021-10-05 22:14:05 +02:00
aurhat
fcd0fd8980
fix warnings for gcc 10 and clang 10
2021-10-05 22:12:49 +02:00
aurhat and aurhat
4aa520515c
check more map parameters
2021-10-04 22:41:36 +02:00
BrutalSystem
4c22dfd16b
Revert "fix pickup sound" d0b3093 now working
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This reverts commit 938c2ccc87 .
2021-09-06 23:22:54 -03:00
BrutalSystem
6e600f82ed
suicide vita fixed
2021-09-06 23:22:27 -03:00
flowtron
2c95c105e2
pasting *all* attributes is now possible
2021-08-27 11:44:27 +02:00
flowtron
31ce58a436
default values update
2021-08-18 14:04:57 +02:00
flowtron
a08f2da24b
docref offset if showeditingsettings==0
2021-08-18 14:04:02 +02:00
flowtron
a29ffeed1a
server private key: no default and HowTo
2021-08-17 13:51:34 +02:00
flowtron
3e6a8fe29d
fix mixed types
2021-08-16 17:32:06 +02:00
flowtron
e7016f4f83
defaultmaps now maps_all
2021-08-16 09:44:10 +02:00
flowtron
a2d46e4346
missing key causes message (issue #353 )
2021-08-15 16:47:05 +02:00
flowtron
ef4f69c387
fix SM_OVERVIEW (issue #395 )
2021-08-15 16:42:57 +02:00
flowtron
a61a6001f1
spectator improved (also issue #259 )
2021-08-13 13:21:04 +02:00
flowtron
ab88a58ff5
issue #304 tweak #1
2021-08-06 10:10:06 +02:00
flowtron
143e88e1a1
primary LMB + quicknade RMB (issue #304 )
2021-08-03 15:02:12 +02:00
drian
e937c918ab
Merge branch 'release_1.3' of https://github.com/assaultcube/AC into release_1.3
2021-07-26 12:52:20 +02:00
drian
1d74aeab90
Revert " #382 stuck in ceil corners"
...
This reverts commit 779bfed58e .
2021-07-26 12:52:09 +02:00
flowtron and GitHub
564ecb2411
Merge pull request #354 from elmillion/release_1.3
...
Send damage and shotdamage data in player stats buffer
2021-07-26 08:25:59 +02:00
RonaldReagan
04baa3d2f7
Merge branch 'release_1.3' of https://github.com/assaultcube/AC into release_1.3
2021-07-25 16:13:15 -07:00
RonaldReagan
06d1f248ba
Explicitly remove codesigning from osx, bump version in osx files to 1.3.x.x
2021-07-25 16:13:02 -07:00
elmillion and GitHub
6c1172d7ef
Add shotdamage in player stat buffer
2021-07-25 19:22:46 +02:00
flowtron
838ea5f960
name:tag packaging directories
2021-07-25 16:52:22 +02:00
drian
779bfed58e
#382 stuck in ceil corners
2021-07-25 13:46:38 +02:00
RonaldReagan
7da789bc00
#385 Make particlesize persistant
2021-07-22 11:53:13 -07:00
flowtron
73a438ab9b
use proper radius
2021-07-19 15:20:00 +02:00
flowtron
bee92c65e5
fix plclip step up
2021-07-19 15:14:16 +02:00
flowtron
186f186bae
fix nade:remote stuck on plateau
2021-07-19 15:13:28 +02:00
elmillion and GitHub
8535e03e26
Move damage stat at the end of the buffer
2021-07-18 21:01:30 +02:00
flowtron
4687f00e47
editent: always all 7 attributes
2021-07-13 17:55:47 +02:00
flowtron
95ce3a34c1
fixing more typos (blush)
2021-07-12 10:48:29 +02:00
flowtron
c84ddf64c5
TAB oups
2021-07-11 17:13:42 +02:00
flowtron
fad77cbbd3
mapmodel attr56 observed in entset
2021-07-11 17:11:24 +02:00