Commit Graph
5359 Commits
Author SHA1 Message Date
RandumKiwi 5a889ce68d clean up ac.ogg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-07 21:33:23 +00:00
RandumKiwi f2a29d6aef License update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-07 14:04:40 +00:00
RandumKiwi 1ce9be20af Heightfield error fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-05 11:58:24 +00:00
aerkefiende a0e7459950 Installer registers now the assaultcube:// protocol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-04 20:01:13 +00:00
Rafael Barreto 6a194a9680 differentiating masterserver real states
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-04 17:40:17 +00:00
aerkefiende 98a473dd66 Updated win binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-03 21:03:31 +00:00
aerkefiende d941d518f3 URL protocol: assaultcube://
Some fixup

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-03 20:16:57 +00:00
Rafael Barreto f549634d61 typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:58:40 +00:00
Rafael Barreto 301439571e tutorial with the fixed typos, ty again guys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:48:13 +00:00
Rafael Barreto a2910d23ec adding demo tutorial, huge thanks to Gibstick, Bukz and those who played this demo!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:42:01 +00:00
RandumKiwi 1c21ef6531 Added a handy, simplistic script.
Also adding a commit message as proof of ownership. 
Hello l1qu1dw3b, I'm RandumKiwi.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 12:15:16 +00:00
Rafael Barreto c5bf72393d bug fixes: browse connection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto 6295f8b599 browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
Rafael Barreto 4f5a96d02c anticheat linux servers (32 and 64) pre-1.1.0.4, full compatible with 1.1.0.3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-31 20:24:26 +00:00
RandumKiwi 53233fee12 ac_industrial cfg update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-31 02:07:12 +00:00
RandumKiwi 6343240ae3 bunch of fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 23:10:31 +00:00
RandumKiwi fdb085a779 Whoops! Map error fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 22:40:56 +00:00
RandumKiwi 6b0344f894 NEW MAP - Initial revision: ac_industrial
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 22:05:28 +00:00
aerkefiende 30c44cf0c3 Back to Visual Studio 2008 (Project file is still 2008).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 19:10:38 +00:00
aerkefiende 70700c0aad Updated icon.ico
Renamed assaultcube.ico to icon.ico

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 19:08:22 +00:00
RandumKiwi adcbd169e2 Initial revision of new map: ac_edifice by DES|Bukz and DES|optus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-26 11:18:23 +00:00
Rafael Barreto 5fca5d032e fixing vote system, checking if cn2boot is valid
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-25 15:52:16 +00:00
Rafael Barreto 1c4485dba5 fixing the respawn time evasion... it was never fixed :|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-23 21:04:23 +00:00
RandumKiwi 7750a584c5 Re-instate noob friendly sound-error message. Lower time to 30 secs (1min is too long). Typo fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-22 20:23:52 +00:00
Rafael Barreto 09d0e4c44a accuracy box fix (will not appear again when spectating), and sound spam fixed again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-22 18:17:27 +00:00
Rafael Barreto a3fc0cf2f5 at least 60 seconds before the next spam message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 22:36:46 +00:00
RandumKiwi 594f4295ec better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 20:42:52 +00:00
Rafael Barreto 4552277c4e avoiding message spam with unregistered sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 12:57:52 +00:00
RandumKiwi 4857269133 /me makes an easter egg...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 10:34:00 +00:00
RandumKiwi e7cf1256f9 map license update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-20 06:19:17 +00:00
Rafael Barreto 3e7839cfc1 removing the pick up bug introduced to avoid the lag-hack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:28:52 +00:00
Rafael Barreto 085bc052f9 removing useless spamming message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:24:06 +00:00
Rafael Barreto 7cd079f60e correct value for flag-flag distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:18:34 +00:00
Rafael Barreto f95c2a3e28 avoiding lag-speedhack in flag pick up, fixes into showmapstats functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:14:58 +00:00
Rafael Barreto 8c24608ca6 showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 21:21:17 +00:00
aerkefiende a4066c0237 New commandline options: --version --protocol --loadmap= --loaddemo= -kB -Z -g
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 19:54:47 +00:00
Rafael Barreto 10d1cefd05 global ban time switch, and fix previous weapon in camera mode (related to nades).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 18:50:44 +00:00
aerkefiende 464373103e This masterserver is outdated and not needed in the trunk anymore.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 18:35:47 +00:00
aerkefiende 543bff0c22 Not needed for normal players: http://msdn.microsoft.com/en-gb/library/yd4f8bd1%28v=VS.80%29.aspx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 17:59:19 +00:00
Rafael Barreto 5c117d8259 BUG FIX: arena games do not end when spectating players connect https://sourceforge.net/tracker/index.php?func=detail&aid=3085164&group_id=123597&atid=697089
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 16:48:17 +00:00
Rafael Barreto 29bea67da1 making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 12:28:17 +00:00
RandumKiwi f4553d86c5 Changed error message so that noobs understand that this means their client is probably outdated.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 09:12:39 +00:00
aerkefiende 5576084318 New commandline switch: -g
Will change the forbidden speech file (default: config/forbidden.cfg)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 19:42:12 +00:00
Glen Masgai f3d4b60852 client timeupdate() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 17:59:00 +00:00
Glen Masgai 527d733688 password hash endianess fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 17:57:18 +00:00
RandumKiwi aac703766b copyright update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 08:18:53 +00:00
RandumKiwi e6d6bc93c3 easier map copyright information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 06:09:03 +00:00
aerkefiende f452e6482a No need for the old Cube installer. Updated packaging_guide.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 21:07:23 +00:00
Rafael Barreto 9c8ee2b555 fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
aerkefiende 5398645eb0 Updated Windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 18:32:06 +00:00