Commit Graph
414 Commits
Author SHA1 Message Date
Rafael Barreto 7923f31693 anticheats compatibility: fixing the false damage effect (the player will only see blood if the server accepts the damage)...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-28 18:55:42 +00:00
Rafael Barreto 054594bec6 removing 3 ints from SV_SHOOT... and some other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-16 21:57:13 +00:00
flowtron 8328407439 using CC for i18n strings (note: replace non-CC '%c' with %s for clarity)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-13 17:17:05 +00:00
Rafael Barreto 42e6a39207 testing: combat pistol (with burst!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 19:57:31 +00:00
Rafael Barreto 207cdad9f9 mouseaccel rescale, afk fix (again!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:24:52 +00:00
flowtron 48791b8a73 commands "findcn"/"findpn" clientnum/playername query functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:08:11 +00:00
flowtron 1b7948a205 redoing some whitespace fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:53:19 +00:00
Rafael Barreto c5b7e83147 startmapalways (testing)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 01:09:50 +00:00
Rafael Barreto d2fe51c0f8 fix singleplayer frag-gibs and the old head shot sound bug (thanks to Kirin for the tip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 21:47:46 +00:00
flowtron 94dc526837 lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron fd3742ce79 removed testing parts of mapdims-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:17:05 +00:00
Rafael Barreto da3f17217c fix mapdim/showmap, removing the SCOPED message and some extras
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-30 19:10:20 +00:00
flowtron 54a9870223 improved showmap and checkarea replacment candidate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 17:18:53 +00:00
flowtron 1bb161a0cb minor code tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-25 19:26:21 +00:00
Rafael Barreto cc9d044986 fix the bad map blocker to single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-18 14:38:14 +00:00
Rafael Barreto f66f445506 vote reason implemented for kick/ban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-06 19:05:42 +00:00
Rafael Barreto af4bfa975b better identification and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-01 21:11:08 +00:00
Rafael Barreto 93c1c90d4e Don't panic!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5108 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-30 03:34:46 +00:00
Rafael Barreto a5e4b844b7 points = 0 between maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-29 21:45:36 +00:00
Rafael Barreto e8085af9bc still reverting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 21:30:51 +00:00
Rafael Barreto 7208dbb44f hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 19:46:02 +00:00
Rafael Barreto 8ffc66b034 clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-27 03:37:45 +00:00
flowtron a125cff50a findcn command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 20:57:44 +00:00
Rafael Barreto 72d710081a bug fix (respawn issue), smarter mfilter, other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 20:06:38 +00:00
Rafael Barreto f40e0a454c hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 20:25:57 +00:00
Rafael Barreto b56718d3ef allowing coop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 18:08:09 +00:00
Rafael Barreto bc01595024 blocking bad maps in client side, and beginning the work with the medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 17:24:33 +00:00
Rafael Barreto 309f0644fa bug fix: hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 00:00:35 +00:00
Rafael Barreto bbd017766e bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:42:32 +00:00
Rafael Barreto 6472d510d2 Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-03 01:38:26 +00:00
Lee Salzman be94c703f2 setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf



git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman bd83068d74 quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 23:19:39 +00:00
Lee Salzman 2da8c7f8d5 cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 01:34:23 +00:00
Lee Salzman c4227bca8e use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 00:03:30 +00:00
Lee Salzman 801d68e208 sleep overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-30 15:02:18 +00:00
Lee Salzman e725e5ed8c string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman 54cc44c3db revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
driAn f2aff865b7 localized ui/user related strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-13 20:43:07 +00:00
ac_stef add0f2e320 more teamchange fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-08 23:16:54 +00:00
ac_stef f5890ab891 fixed unnecessary flag drop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-08 20:30:55 +00:00
ac_stef 3810fb36ed spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-06 21:53:56 +00:00
ac_stef f1e879e7fd akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
flowtron 29eb5ef4fa allow spaces in playername
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-22 18:24:31 +00:00
ac_stef e0bfc59ecf reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-02 23:01:10 +00:00
ac_stef 56126634b8 allow team-switching in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-29 15:40:37 +00:00
ac_stef 24708c9741 numeric team names; choose separate skins for both teams for your player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-29 14:05:17 +00:00
ac_stef 44172c8c88 fix custom player skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-29 18:17:08 +00:00
ac_stef 2aea13c150 fix crash on calling votes from autoexec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-26 12:33:49 +00:00
ac_stef 5cdcb1a080 fix 'curmap'; remove 'mapname'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-23 13:02:57 +00:00
ac_stef ee1c2c50c5 end flag music when getting teamkilled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-20 12:23:51 +00:00