sireus
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4143a24d93
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fixed missing X11 lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-19 16:01:57 +00:00 |
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Lee Salzman
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6c4b5b9a3a
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cheaper water animation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-09-26 07:45:17 +00:00 |
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flowtron
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70250d7d41
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clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-15 18:42:26 +00:00 |
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Lee Salzman
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fc66447e18
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make ac_client.exe a native windows app rather than console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:02:13 +00:00 |
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Lee Salzman
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1cc07e6b96
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remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-12 17:50:14 +00:00 |
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Lee Salzman
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32d96b2be4
|
fix weirdness in random numbers and ray creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-15 21:20:31 +00:00 |
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Alejandro V. Garcia
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e02f72d31f
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exclude jpeglib from build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-06 19:36:31 +00:00 |
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flowtron
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928eed4de1
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in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:12:48 +00:00 |
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Rafael Barreto
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57bfea7a24
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removing SDL from server includes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-12 13:39:18 +00:00 |
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flowtron
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a6e0668d84
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removing dependency on TTF libraries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 19:34:24 +00:00 |
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Rafael Barreto
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7208dbb44f
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hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 19:46:02 +00:00 |
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Rafael Barreto
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1ef7cd795e
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extras
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-27 02:24:06 +00:00 |
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Rafael Barreto
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db0e2c2ff3
|
cover
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 21:26:13 +00:00 |
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Rafael Barreto
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ca226dcf83
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new nade values, and header inclusion in makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 16:36:29 +00:00 |
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Lee Salzman
|
3b26099eb8
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 18:31:00 +00:00 |
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Lee Salzman
|
fa7f58cada
|
enet fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 18:20:55 +00:00 |
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Lee Salzman
|
3e4f81818a
|
mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 22:48:40 +00:00 |
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Lee Salzman
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28cc51e81a
|
master deps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:03:09 +00:00 |
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Lee Salzman
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8446b9be95
|
clean master objs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:01:29 +00:00 |
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Lee Salzman
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7d90c91175
|
WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:42:40 +00:00 |
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Rafael Barreto
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a35ca97f08
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New Master Server (server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 04:08:58 +00:00 |
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Rafael Barreto
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6472d510d2
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Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 01:38:26 +00:00 |
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Lee Salzman
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d42fd4eda2
|
makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 23:46:03 +00:00 |
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Lee Salzman
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1be18ca9b6
|
updates dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 06:42:41 +00:00 |
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Lee Salzman
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b80ece3cee
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added mingw batch file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 06:39:44 +00:00 |
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Lee Salzman
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8054447c51
|
abstract the mv command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 06:14:43 +00:00 |
|
Lee Salzman
|
9256ee374b
|
support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:53:19 +00:00 |
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Lee Salzman
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9e817de2c8
|
use new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:18:16 +00:00 |
|
Lee Salzman
|
5aee410a47
|
restoring old jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 12:19:22 +00:00 |
|
Lee Salzman
|
5806769756
|
cleanup pch files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 11:01:36 +00:00 |
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Lee Salzman
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3de258d976
|
trying newer jpeg.lib for mingw builds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 10:27:11 +00:00 |
|
Lee Salzman
|
595349ca52
|
improved makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:45:10 +00:00 |
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Lee Salzman
|
6a2e6b7fc2
|
i18n compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-12 21:07:46 +00:00 |
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ac_stef
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f1e879e7fd
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akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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ac_stef
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e107a6e6b7
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fix compiler warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-03 10:02:59 +00:00 |
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ac_stef
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293fa9f114
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new make target 'server_install' with reduced dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-12 15:41:06 +00:00 |
|
Lee Salzman
|
ce5ba0bc0c
|
fixed duplicated packetqueue reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 08:39:03 +00:00 |
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Lee Salzman
|
e87c00344b
|
added packetqueue to Makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:56:07 +00:00 |
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flowtron
|
cc17a960a9
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using Toca's-improved-acfan-JPEG-screenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 02:02:20 +00:00 |
|
flowtron
|
9ed6eda051
|
linux compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 22:39:11 +00:00 |
|
Lee Salzman
|
6f5ac8dae5
|
updating build files for sound file reorganization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 20:55:56 +00:00 |
|
Lee Salzman
|
95cad2c3d1
|
removed libGLU dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-27 07:41:46 +00:00 |
|
Lee Salzman
|
4ae4782573
|
added wizard.cpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-21 22:19:26 +00:00 |
|
Lee Salzman
|
e97e03b3d5
|
order tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 00:08:47 +00:00 |
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driAn
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cbee2fb7cb
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catch SIGSEGV and other signals on Linux to print stacktrace when crashing, don't strip bins on compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 21:31:48 +00:00 |
|
Lee Salzman
|
af6c5eb918
|
improved lan searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 05:46:40 +00:00 |
|
ac_stef
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5102644ff2
|
localserverms added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 19:18:24 +00:00 |
|
Lee Salzman
|
31ab7f4553
|
shadow rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-14 06:56:34 +00:00 |
|
Lee Salzman
|
ac0ba87d7e
|
removed alut dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 11:32:02 +00:00 |
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driAn
|
d21b1112ea
|
removed SDL_mixer from makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-13 19:47:27 +00:00 |
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