makke
|
6710fb2e51
|
err not yet, but now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:56:39 +00:00 |
|
makke
|
17ce042a81
|
now it´s really fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:53:30 +00:00 |
|
makke
|
32b1a43990
|
mippyness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:22:39 +00:00 |
|
makke
|
e338282119
|
gimp-pain
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 22:57:07 +00:00 |
|
makke
|
5dc91a8f4a
|
differnt charset files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 22:25:03 +00:00 |
|
Lee Salzman
|
8b77658168
|
fixed superfluous alpha channel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:08:37 +00:00 |
|
Lee Salzman
|
ea610ebab3
|
compressed with pngcrush
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:01:03 +00:00 |
|
makke
|
ae6bdd490d
|
startscreen ... yet another ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 19:16:44 +00:00 |
|
makke
|
8bdf902cb8
|
startscreen ... yet another tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:58:48 +00:00 |
|
driAn
|
e2234f086b
|
1024^2 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:41:09 +00:00 |
|
makke
|
ac5e3bd1a9
|
startscreen ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:37:15 +00:00 |
|
makke
|
382dcf874e
|
startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:15:30 +00:00 |
|
driAn
|
7bd579ca85
|
removed version info from startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:41:24 +00:00 |
|
makke
|
452cea95a6
|
startscreen tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 23:12:06 +00:00 |
|
driAn
|
3c259648ff
|
test: different AC v1.0 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 23:03:30 +00:00 |
|
Alejandro V. Garcia
|
a21cb08366
|
changed lines thickness to 1 pixel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 11:25:48 +00:00 |
|
Alejandro V. Garcia
|
018d3aee3a
|
deleted transparent pixels in scope lines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 10:24:15 +00:00 |
|
Lee Salzman
|
21512e9fd9
|
prettier damage screen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 23:00:37 +00:00 |
|
Lee Salzman
|
d10a0b754b
|
fixed superfluous alpha channel in teammate crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 21:37:52 +00:00 |
|
Lee Salzman
|
6f98fe644e
|
simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 21:02:47 +00:00 |
|
Lee Salzman
|
399b0b776b
|
added red dot crosshair!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 18:36:12 +00:00 |
|
driAn
|
046758ab31
|
removed red dot from scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 13:36:30 +00:00 |
|
Lee Salzman
|
679f13ce81
|
added circle base icons
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-19 00:32:25 +00:00 |
|
Lee Salzman
|
2973424463
|
removing unnecesary notexture.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 06:15:02 +00:00 |
|
makke
|
448f2e5453
|
compass tweaks ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:50:26 +00:00 |
|
makke
|
363941288c
|
compass tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:35:03 +00:00 |
|
Lee Salzman
|
f789f9ad77
|
cropped to save some texture memory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 20:26:42 +00:00 |
|
makke
|
68ac1bdb00
|
west is to the left *cough*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 16:53:16 +00:00 |
|
makke
|
01630ce253
|
some sounds and compass stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 13:21:54 +00:00 |
|
ac_stef
|
4ee2dbaddf
|
gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 02:57:11 +00:00 |
|
flowtron
|
fe87764634
|
prettier alternative texture (JPG)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:43:43 +00:00 |
|
makke
|
98d3aeecf1
|
muzzleflash adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-13 13:46:40 +00:00 |
|
makke
|
e31189cfd3
|
better muzzleflash image tweaked
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 17:01:30 +00:00 |
|
makke
|
abf325de6a
|
better muzzleflash image
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 16:57:07 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 14:54:14 +00:00 |
|
RandumKiwi
|
86c4de3066
|
Scope cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-04 08:23:19 +00:00 |
|
RandumKiwi
|
cab3347f52
|
Antiklimax's scope.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-14 21:08:31 +00:00 |
|
RandumKiwi
|
79b68bbeed
|
Copyrights update. Readme update. Licenses update. Lots of cleanup :-). Small fix on ac_complex.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-11 05:29:11 +00:00 |
|
RandumKiwi
|
7fc8c7e67a
|
Update of mappers readme.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-20 20:54:58 +00:00 |
|
RandumKiwi
|
474a6c5a6b
|
!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-20 04:53:47 +00:00 |
|
makke
|
071c27fe55
|
voice com icon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 15:32:17 +00:00 |
|
makke
|
b9d5580ed7
|
crouchsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-25 12:49:04 +00:00 |
|
driAn
|
dfe3790138
|
remove dmg icon, use ogl instead
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 14:32:26 +00:00 |
|
driAn
|
7ba720eb36
|
bullethole
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 13:36:02 +00:00 |
|
driAn
|
c4f3d1481a
|
bullethole
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 13:31:53 +00:00 |
|
driAn
|
90f330e269
|
damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 12:36:33 +00:00 |
|
Lee Salzman
|
0b1f05f2e6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 08:54:38 +00:00 |
|
makke
|
f611b2066d
|
scorchmark
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-19 12:40:12 +00:00 |
|
driAn
|
b6009607cb
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-25 17:40:17 +00:00 |
|
Lee Salzman
|
5114b659c8
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-30 05:18:35 +00:00 |
|